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Remove Color class, add InvalidMagicException
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parent
fe3920e7f3
commit
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2 changed files with 14 additions and 16 deletions
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@ -1,16 +0,0 @@
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namespace BOTWToolset
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{
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struct Color
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{
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public byte R;
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public byte G;
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public byte B;
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public Color(byte r, byte g, byte b)
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{
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R = r;
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G = g;
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B = b;
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}
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}
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}
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14
botw-toolset/Exceptions/InvalidMagicException.cs
Normal file
14
botw-toolset/Exceptions/InvalidMagicException.cs
Normal file
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@ -0,0 +1,14 @@
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using System;
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namespace BOTWToolset.Exceptions
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{
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/// <summary>
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/// An exception that's thrown when the magic header in a file is not what was expected.
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/// </summary>
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class InvalidMagicException : Exception
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{
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public InvalidMagicException() : base() { }
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public InvalidMagicException(string message) : base(message) { }
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public InvalidMagicException(string message, Exception inner) : base(message, inner) { }
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}
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}
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