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Format code
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parent
0e8dfea34f
commit
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8 changed files with 19 additions and 46 deletions
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@ -1,10 +1,4 @@
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using System;
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namespace BOTWToolset
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace BOTWToolset
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{
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{
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struct Color
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struct Color
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{
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{
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@ -1,7 +1,7 @@
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using BOTWToolset.IO.TSCB;
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using BOTWToolset.Debugging;
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using BOTWToolset.IO.TSCB;
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using Microsoft.Win32;
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using Microsoft.Win32;
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using System.Windows.Controls;
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using System.Windows.Controls;
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using BOTWToolset.Debugging;
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namespace BOTWToolset
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namespace BOTWToolset
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{
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{
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@ -1,6 +1,5 @@
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using BOTWToolset.IO.TSCB;
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using BOTWToolset.Debugging;
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using System.Windows;
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using System.Windows;
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using BOTWToolset.Debugging;
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namespace BOTWToolset
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namespace BOTWToolset
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{
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{
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@ -1,10 +1,4 @@
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using System;
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namespace BOTWToolset.IO.EXTM
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace BOTWToolset.IO.EXTM
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{
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{
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/// <summary>
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/// <summary>
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/// Stores info on grass data in an .extm file
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/// Stores info on grass data in an .extm file
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@ -1,10 +1,4 @@
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using System;
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namespace BOTWToolset.IO.EXTM
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace BOTWToolset.IO.EXTM
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{
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{
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class GrassColor
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class GrassColor
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{
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{
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@ -1,10 +1,4 @@
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using System;
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namespace BOTWToolset.IO.EXTM
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace BOTWToolset.IO.EXTM
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{
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{
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/// <summary>
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/// <summary>
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/// Stores info on water data in an .extm file
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/// Stores info on water data in an .extm file
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@ -23,8 +17,10 @@ namespace BOTWToolset.IO.EXTM
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public byte MaterialIndex { get => _matIndex; set => _matIndex = value; }
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public byte MaterialIndex { get => _matIndex; set => _matIndex = value; }
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private byte _matIndex;
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private byte _matIndex;
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public byte MaterialIndexChecksum {
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public byte MaterialIndexChecksum
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get {
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{
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get
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{
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if (_matIndex != 0)
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if (_matIndex != 0)
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return (byte)(_matIndex + 3);
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return (byte)(_matIndex + 3);
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return _matIndex;
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return _matIndex;
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using System;
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namespace BOTWToolset.IO.EXTM
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace BOTWToolset.IO.EXTM
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{
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{
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class WaterColor
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class WaterColor
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{
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{
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@ -2,7 +2,6 @@
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using System;
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using System;
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using System.IO;
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using System.IO;
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using System.Linq;
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using System.Linq;
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using System.Windows;
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namespace BOTWToolset.IO.TSCB
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namespace BOTWToolset.IO.TSCB
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{
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{
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@ -72,8 +71,9 @@ namespace BOTWToolset.IO.TSCB
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if (next_val == 1) //if the next value is extra unneeded info
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if (next_val == 1) //if the next value is extra unneeded info
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{
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{
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} else //else, if the value is valid
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}
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else //else, if the value is valid
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{
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{
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r.BaseStream.Seek(-4, SeekOrigin.Current);
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r.BaseStream.Seek(-4, SeekOrigin.Current);
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}
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}
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@ -91,7 +91,8 @@ namespace BOTWToolset.IO.TSCB
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uint extra_info_len = BitConverter.ToUInt32(r.ReadBytes(4).Reverse().ToArray(), 0); //Usually 0, 4, or 8
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uint extra_info_len = BitConverter.ToUInt32(r.ReadBytes(4).Reverse().ToArray(), 0); //Usually 0, 4, or 8
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if (ref_extra == 4) {
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if (ref_extra == 4)
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{
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if (extra_info_len == 8)
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if (extra_info_len == 8)
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{ //Skip the extra "20" after the 8, as well as the extra info
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{ //Skip the extra "20" after the 8, as well as the extra info
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areaInfo.HasGrass = true;
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areaInfo.HasGrass = true;
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else //Else if the 2nd byte should be anything else (should always be 1)
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else //Else if the 2nd byte should be anything else (should always be 1)
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areaInfo.HasWater = true;
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areaInfo.HasWater = true;
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}
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}
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} else //If the extra info flags aren't set, go back 4
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}
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else //If the extra info flags aren't set, go back 4
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{
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{
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r.BaseStream.Seek(-4, SeekOrigin.Current);
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r.BaseStream.Seek(-4, SeekOrigin.Current);
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}
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}
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