From 9b4bc1ee2eb14968a507c84e0f31d9ca10f3a557 Mon Sep 17 00:00:00 2001 From: Chev <11602755+chev2@users.noreply.github.com> Date: Sat, 16 Jan 2021 21:15:46 -0800 Subject: [PATCH] Update GridColors.WaterColors Uses colors closer to the in-game map --- botw-toolset/IO/GridColors.cs | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/botw-toolset/IO/GridColors.cs b/botw-toolset/IO/GridColors.cs index a1e0092..9f82c17 100644 --- a/botw-toolset/IO/GridColors.cs +++ b/botw-toolset/IO/GridColors.cs @@ -23,14 +23,14 @@ namespace BOTWToolset.IO public static readonly IList WaterColors = new Color[] { - Color.FromArgb(255, 73, 137, 255), // Water - Color.FromArgb(255, 114, 255, 210), // Hot water + Color.FromArgb(255, 53, 64, 70), // Water + Color.FromArgb(255, 60, 94, 78), // Hot water Color.FromArgb(255, 173, 73, 255), // Poison water - Color.FromArgb(255, 255, 97, 0), // Lava + Color.FromArgb(255, 211, 115, 38), // Lava Color.FromArgb(255, 142, 211, 255), // Cold water Color.FromArgb(255, 86, 44, 0), // Bog (mud) Color.FromArgb(255, 102, 158, 255), // Clear water 01 - Color.FromArgb(255, 52, 99, 181) // Ocean + Color.FromArgb(255, 32, 43, 45) // Ocean }; public static readonly IList MaterialColors = new Color[]