namespace BOTWToolset.IO.TSCB { /// /// Stores material info for a material declared in a .tscb file. /// public class MaterialInfo { public uint MaterialIndex { get => _materialIndex; set => _materialIndex = value; } private uint _materialIndex; public float TextureU { get => _textureU; set => _textureU = value; } private float _textureU; public float TextureV { get => _textureV; set => _textureV = value; } private float _textureV; public float Unknown1 { get => _unknown1; set => _unknown1 = value; } private float _unknown1; public float Unknown2 { get => _unknown2; set => _unknown2 = value; } private float _unknown2; public MaterialInfo(uint mat_index, float tex_u, float tex_v, float unk_1, float unk_2) { MaterialIndex = mat_index; TextureU = tex_u; TextureV = tex_v; Unknown1 = unk_1; Unknown2 = unk_2; } } }