Fix some README typos

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Chev 2023-11-04 13:41:07 -07:00
parent 4d57449766
commit 4d3c2bf17e
Signed by: chev2
GPG key ID: BE0CFBD5DCBB2511
2 changed files with 2 additions and 2 deletions

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@ -2,7 +2,7 @@
A collection of Garry's Mod addons I've made. A collection of Garry's Mod addons I've made.
## Addons ## Addons
For information on each addon in this repo, check the `README.md` for it [here](addons/README.md). For information on each addon in this repo, check the `README` for it [here](addons/README.md).
## Contributing ## Contributing
If you would like to make improvements for the addons on this repo, feel free to fork & make a pull request. I'll have to review your PR before it can be merged and the addon updated. If you would like to make improvements for the addons on this repo, feel free to fork & make a pull request. I'll have to review your PR before it can be merged and the addon updated.

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- `simple_bunnyhop`: A gamemode designed for bunnyhopping. [Steam Workshop](https://steamcommunity.com/sharedfiles/filedetails/?id=1767781900) - `simple_bunnyhop`: A gamemode designed for bunnyhopping. [Steam Workshop](https://steamcommunity.com/sharedfiles/filedetails/?id=1767781900)
- `spraymesh_extended`: An improvement to the original SprayMesh with various new features, bug fixes and optimizations. [Steam Workshop](https://steamcommunity.com/sharedfiles/filedetails/?id=3072351693) - `spraymesh_extended`: An improvement to the original SprayMesh with various new features, bug fixes and optimizations. [Steam Workshop](https://steamcommunity.com/sharedfiles/filedetails/?id=3072351693)
- `vector_loc`: A developer tool that allows you to visualize the locations of vector coordinates on a map. [Steam Workshop](https://steamcommunity.com/sharedfiles/filedetails/?id=1782161573) - `vector_loc`: A developer tool that allows you to visualize the locations of vector coordinates on a map. [Steam Workshop](https://steamcommunity.com/sharedfiles/filedetails/?id=1782161573)
- `vm_velocity`: Makes viewmodels move up and down depending on how fast you moving vertically. [Steam Workshop](https://steamcommunity.com/sharedfiles/filedetails/?id=2294290206) - `vm_velocity`: Makes viewmodels move up and down depending on how fast you are moving vertically. [Steam Workshop](https://steamcommunity.com/sharedfiles/filedetails/?id=2294290206)