diff --git a/addons/spraymesh_extended/lua/spraymesh/client/cl_init.lua b/addons/spraymesh_extended/lua/spraymesh/client/cl_init.lua index 4921052..8e5e13e 100644 --- a/addons/spraymesh_extended/lua/spraymesh/client/cl_init.lua +++ b/addons/spraymesh_extended/lua/spraymesh/client/cl_init.lua @@ -881,8 +881,8 @@ hook.Add("PostDrawHUD", "SprayMesh.GenerateSprayPlaceholderTextures", function() end) -- Draw meshes for all player sprays -hook.Add("PostDrawTranslucentRenderables", "SprayMesh.DrawSprays", function(isDrawingDepth, isDrawingSkybox, isDrawing3DSkybox) - if isDrawingDepth then return end +hook.Add("PreDrawTranslucentRenderables", "SprayMesh.DrawSprays", function(isDrawingDepth, isDrawingSkybox, isDrawing3DSkybox) + if isDrawingDepth or isDrawingSkybox then return end -- If render order doesn't exist yet, rebuild it if not spraymesh.RENDER_ITER_CLIENT then