SprayMesh Extended: Change disabled spray placeholder text

"sprays are disabled" is a little bit clearer than "spray disabled"--though it might need some work
This commit is contained in:
Chev 2023-11-07 12:17:22 -08:00
parent 2fca8094ba
commit a76953ba02
Signed by: chev2
GPG key ID: BE0CFBD5DCBB2511

View file

@ -873,7 +873,7 @@ hook.Add("PostDrawHUD", "SprayMesh.GenerateSprayPlaceholderTextures", function()
surface.SetDrawColor(255, 255, 0, 255)
surface.DrawOutlinedRect(0, 0, ScrW(), ScrH(), 3)
draw.SimpleText("[spray disabled]", "DermaLarge", ScrW() / 2, ScrH() / 2, color_white, TEXT_ALIGN_CENTER, TEXT_ALIGN_CENTER)
draw.SimpleText("[sprays are disabled]", "DermaLarge", ScrW() / 2, ScrH() / 2, color_white, TEXT_ALIGN_CENTER, TEXT_ALIGN_CENTER)
cam.End2D()
render.PopRenderTarget()