Fix Screenshot Editor initialization hook being run twice

This commit is contained in:
Chev 2023-01-02 15:08:23 -08:00
parent 70d5afa6e0
commit debaed380e

View file

@ -160,4 +160,4 @@ hook.Add("Initialize", "RunScreenshotEditorInitialize", function()
hook.Run("ScreenshotEditorInitialize")
end)
hook.Run("ScreenshotEditorInitialize")
--if game.GetWorld() ~= NULL then hook.Run("ScreenshotEditorInitialize") end