VertexLitGeneric { "$baseTexture" "models\manndarinchik\ggbathwater\bathwater_glass" "$bumpmap" "models\manndarinchik\ggbathwater\bathwater_glass_phongmask" "$additive" "1" "$envmap" "env_cubemap" "$envmaptint" "[.3 .3 .2]" "$phong" "1" "$phongexponent" "65" "$phongfresnelranges" "[1 2 4]" "$lightwarptexture" "models/lightwarps/jarate_lightwarp" "$phongboost" "6" "$rimlight" "1" "$rimlightexponent" "20" "$rimlightboost" "2" }