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https://github.com/chev2/gmod-addons.git
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37 lines
1 KiB
Lua
37 lines
1 KiB
Lua
AddCSLuaFile("cl_init.lua")
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AddCSLuaFile("shared.lua")
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include("shared.lua")
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util.AddNetworkString("SendBhopZonesToClient")
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function GM:PlayerCanPickupWeapon()
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return true
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end
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function GM:PlayerCanPickupItem()
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return true
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end
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function GM:PlayerSetModel(ply) //Sets a playermodel
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ply:SetModel("models/player/kleiner.mdl")
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end
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function GM:CanPlayerSuicide() //disable suicide
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return false
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end
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function GM:PlayerShouldTakeDamage() //Disables most forms of damage
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return false
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end
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function GM:GetFallDamage() //Disables fall damage
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return 0
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end
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function GM:InitPostEntity() //Commands to make bunnyhopping smoother, feel free to change them
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RunConsoleCommand("sv_airaccelerate", "400") //10 is the default, used to allow for sharper turns to gain speed
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RunConsoleCommand("sv_gravity", "600") //600 is the default, alows for gravity adjustment
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RunConsoleCommand("sv_maxvelocity", "10000") //3500 is the default, allows to change max player velocity
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RunConsoleCommand("sv_sticktoground", "0") //1 is the default, allows the bhop mechanic to go up slopes
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end
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