diff --git a/ArtifactOfSequencing/ArtifactOfSequencing.cs b/ArtifactOfSequencing/ArtifactOfSequencing.cs index e2dadad..e1de29a 100644 --- a/ArtifactOfSequencing/ArtifactOfSequencing.cs +++ b/ArtifactOfSequencing/ArtifactOfSequencing.cs @@ -53,9 +53,8 @@ namespace Chev // This uses the ArtifactAPI submodule in R2API ArtifactAPI.Add(Artifact); - // On stage start event + // On run start event // This is when we add our items - //Stage.onStageStartGlobal += AddBeginningItems; Run.onRunStartGlobal += AddBeginningItems; Logger.LogMessage("Loaded mod com.Chev.ArtifactOfSequencing"); @@ -112,6 +111,10 @@ namespace Chev public void AddBeginningItems(Run run) { + // If our artifact is not enabled + if (!RunArtifactManager.instance.IsArtifactEnabled(Artifact.artifactIndex)) + return; + CharacterMaster master = PlayerCharacterMasterController.instances[0].master; if (master)