From 843d13731473790abd9afa6c8108f103fa743f3e Mon Sep 17 00:00:00 2001 From: Chev <11602755+chev2@users.noreply.github.com> Date: Sat, 17 Apr 2021 00:19:49 -0700 Subject: [PATCH] Check for artifact enabled, comment change --- ArtifactOfSequencing/ArtifactOfSequencing.cs | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/ArtifactOfSequencing/ArtifactOfSequencing.cs b/ArtifactOfSequencing/ArtifactOfSequencing.cs index e2dadad..e1de29a 100644 --- a/ArtifactOfSequencing/ArtifactOfSequencing.cs +++ b/ArtifactOfSequencing/ArtifactOfSequencing.cs @@ -53,9 +53,8 @@ namespace Chev // This uses the ArtifactAPI submodule in R2API ArtifactAPI.Add(Artifact); - // On stage start event + // On run start event // This is when we add our items - //Stage.onStageStartGlobal += AddBeginningItems; Run.onRunStartGlobal += AddBeginningItems; Logger.LogMessage("Loaded mod com.Chev.ArtifactOfSequencing"); @@ -112,6 +111,10 @@ namespace Chev public void AddBeginningItems(Run run) { + // If our artifact is not enabled + if (!RunArtifactManager.instance.IsArtifactEnabled(Artifact.artifactIndex)) + return; + CharacterMaster master = PlayerCharacterMasterController.instances[0].master; if (master)