mirror of
https://github.com/chev2/RoR2-Mods.git
synced 2025-10-30 08:11:54 +00:00
79 lines
3.6 KiB
XML
79 lines
3.6 KiB
XML
<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>netstandard2.0</TargetFramework>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="0Harmony">
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<HintPath>H:\SteamLibrary\steamapps\common\Risk of Rain 2\BepInEx\core\0Harmony.dll</HintPath>
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</Reference>
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<Reference Include="0Harmony20">
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<HintPath>H:\SteamLibrary\steamapps\common\Risk of Rain 2\BepInEx\core\0Harmony20.dll</HintPath>
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</Reference>
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<Reference Include="Assembly-CSharp">
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<HintPath>H:\SteamLibrary\steamapps\common\Risk of Rain 2\Risk of Rain 2_Data\Managed\Assembly-CSharp.dll</HintPath>
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</Reference>
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<Reference Include="BepInEx">
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<HintPath>H:\SteamLibrary\steamapps\common\Risk of Rain 2\BepInEx\core\BepInEx.dll</HintPath>
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</Reference>
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<Reference Include="BepInEx.Harmony">
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<HintPath>H:\SteamLibrary\steamapps\common\Risk of Rain 2\BepInEx\core\BepInEx.Harmony.dll</HintPath>
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</Reference>
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<Reference Include="BepInEx.Preloader">
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<HintPath>H:\SteamLibrary\steamapps\common\Risk of Rain 2\BepInEx\core\BepInEx.Preloader.dll</HintPath>
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</Reference>
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<Reference Include="HarmonyXInterop">
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<HintPath>H:\SteamLibrary\steamapps\common\Risk of Rain 2\BepInEx\core\HarmonyXInterop.dll</HintPath>
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</Reference>
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<Reference Include="Mono.Cecil">
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<HintPath>H:\SteamLibrary\steamapps\common\Risk of Rain 2\BepInEx\core\Mono.Cecil.dll</HintPath>
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</Reference>
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<Reference Include="Mono.Cecil.Mdb">
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<HintPath>H:\SteamLibrary\steamapps\common\Risk of Rain 2\BepInEx\core\Mono.Cecil.Mdb.dll</HintPath>
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</Reference>
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<Reference Include="Mono.Cecil.Pdb">
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<HintPath>H:\SteamLibrary\steamapps\common\Risk of Rain 2\BepInEx\core\Mono.Cecil.Pdb.dll</HintPath>
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</Reference>
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<Reference Include="Mono.Cecil.Rocks">
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<HintPath>H:\SteamLibrary\steamapps\common\Risk of Rain 2\BepInEx\core\Mono.Cecil.Rocks.dll</HintPath>
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</Reference>
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<Reference Include="MonoMod.RuntimeDetour">
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<HintPath>H:\SteamLibrary\steamapps\common\Risk of Rain 2\BepInEx\core\MonoMod.RuntimeDetour.dll</HintPath>
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</Reference>
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<Reference Include="MonoMod.Utils">
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<HintPath>H:\SteamLibrary\steamapps\common\Risk of Rain 2\BepInEx\core\MonoMod.Utils.dll</HintPath>
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</Reference>
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<Reference Include="R2API">
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<HintPath>H:\SteamLibrary\steamapps\common\Risk of Rain 2\BepInEx\plugins\R2API\R2API.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine">
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<HintPath>H:\SteamLibrary\steamapps\common\Risk of Rain 2\Risk of Rain 2_Data\Managed\UnityEngine.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.CoreModule">
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<HintPath>H:\SteamLibrary\steamapps\common\Risk of Rain 2\Risk of Rain 2_Data\Managed\UnityEngine.CoreModule.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.ImageConversionModule">
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<HintPath>H:\SteamLibrary\steamapps\common\Risk of Rain 2\Risk of Rain 2_Data\Managed\UnityEngine.ImageConversionModule.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.Networking">
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<HintPath>H:\SteamLibrary\steamapps\common\Risk of Rain 2\Risk of Rain 2_Data\Managed\UnityEngine.Networking.dll</HintPath>
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</Reference>
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</ItemGroup>
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<ItemGroup>
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<Compile Update="Properties\Resources.Designer.cs">
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<DesignTime>True</DesignTime>
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<AutoGen>True</AutoGen>
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<DependentUpon>Resources.resx</DependentUpon>
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</Compile>
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</ItemGroup>
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<ItemGroup>
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<EmbeddedResource Update="Properties\Resources.resx">
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<Generator>ResXFileCodeGenerator</Generator>
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<LastGenOutput>Resources.Designer.cs</LastGenOutput>
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</EmbeddedResource>
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</ItemGroup>
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</Project>
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