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https://github.com/chev2/shitpost-video-generator.git
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- Update .gitignore - Rename input and output folders to be lowercase - Add some basic configuration capability - Rename a lot of variables
243 lines
11 KiB
Python
243 lines
11 KiB
Python
import moviepy.audio
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import random
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from sys import maxsize
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from os import listdir, mkdir, path
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from moviepy import editor
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from moviepy.video import fx
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'''
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TODO:
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flash random images in short bursts at long intervals
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try to overlap videos more and distort them
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spread out audio duplication a bit, so they don't end up directly next to one another
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'''
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videoSourceFolder = "input_video_sources"
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audioSourceFolder = "input_audio_sources"
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videoFiles = [videoSourceFolder + "/" + vid for vid in listdir(videoSourceFolder)]
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audioFiles = [audioSourceFolder + "/" + vid for vid in listdir(audioSourceFolder)]
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video_clip_times = (1.0, 2.5) #default: 0.5, 3.5. chaos: 0.3, 1.2
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audio_clip_times = (0.7, 3) #default: 0.7, 13. chaos: 0.7, 3.0
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audio_multiplier = 1.5 #audio amount multiplier (based off the amount of videos), e.g. 60 videos with a multiplier of 0.75 means 45 audio cues. default: 0.75. chaos: 1.5
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#(min, max) random values range, inclusive
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continuous_flip_amount = (7, 14) #integer. default: 1, 7
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repeat_video_amount = (0.01, 0.2) #float. default: 0.01, 0.2
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shuffle_video_amount = (20, 50) #integer. default: 20, 50
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flip_rotation_amount = (1, 4) #integer. default: 1, 4
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random_speed_amount = (0.7, 3) #float. default: 0.7, 3
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contrast_amount = (0.3, 2) #float. default: 0.3, 2
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chosenSeed = input("Video seed (or 'any' to use system time): ")
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while not chosenSeed.isdecimal() and not chosenSeed in ["any", "skip", "default", "time"]:
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chosenSeed = input("Video seed (or 'any' to use system time): ")
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seed = int(chosenSeed) if chosenSeed.isdecimal() else random.randrange(maxsize) #get a chosen or random seed to use and reference later
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print(f'Chose seed: {seed}')
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rng = random.Random(seed)
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print(f'Found {len(videoFiles)} videos and {len(audioFiles)} sounds')
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# Returns a progress bar string, useful for measuring progress in command-line
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def ProgressBar(current_index, max_index, progress_bar_len:int = 20, include_percent:bool = True, percent_digits:int = 2,
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symbol_middle:str = "█", symbol_begin:str = "|", symbol_end:str = "|"):
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# Used for the progress bar - gets progress 0-1 range,
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# then multiplies it by the progress bar length
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percent_done = int(current_index / max_index * progress_bar_len)
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percentage = f" {round((current_index / max_index) * 100, percent_digits)}%" if include_percent else ""
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return symbol_begin + (symbol_middle * percent_done + " " * (progress_bar_len - percent_done)) + symbol_end + percentage
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def ContinuousFlipVideo(clip): #flip a video multiple times over its duration
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flip_amt = rng.randint(*continuous_flip_amount) #how many times the clip will be flipped
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flip_periods = [rng.uniform(0, clip.duration) for _ in range(flip_amt)] #random periods at which to shuffle
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flip_periods.sort() #in ascending order
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all_clips = []
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last_period = 0
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for period in flip_periods:
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new_clip = clip.subclip(last_period, period)
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all_clips.append(new_clip)
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last_period = period
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new_clip = clip.subclip(last_period, clip.duration)
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all_clips.append(new_clip)
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for i in range(len(all_clips)):
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clip = all_clips[i]
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all_clips[i] = rng.choice([fx.mirror_x.mirror_x, fx.mirror_y.mirror_y, lambda v: v])(all_clips[i]) #flip on the x, or y, or don't flip
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final_clip = editor.concatenate_videoclips(all_clips)
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return final_clip
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def RepeatVideo(clip): #repeat a video multiple times
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random_dur = rng.uniform(*repeat_video_amount)
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repeat_amt = int((clip.duration/random_dur)*0.5)
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start_offset = rng.uniform(0, clip.duration - random_dur)
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new_clip = clip.subclip(start_offset, start_offset+random_dur)
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final_clip = editor.concatenate_videoclips([new_clip]*repeat_amt)
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return final_clip
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def ShuffleVideo(clip): #take a clip, split it into multiple parts, shuffle those parts
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shuffle_amt = rng.randint(*shuffle_video_amount) #how many times the clip will be split and shuffled
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shuffle_periods = [rng.uniform(0, clip.duration) for _ in range(shuffle_amt)] #random periods at which to shuffle
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shuffle_periods.sort() #in ascending order
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all_clips = []
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last_period = 0
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for period in shuffle_periods:
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new_clip = clip.subclip(last_period, period)
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all_clips.append(new_clip)
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last_period = period
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new_clip = clip.subclip(last_period, clip.duration)
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all_clips.append(new_clip)
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rng.shuffle(all_clips) #shuffle around the clips to get the final result
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final_clip = editor.concatenate_videoclips(all_clips)
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return final_clip
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def FlipRotationVideo(clip): #makes the clip "rotate" by flipping and reversing the second part of the clip
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random_duration = rng.uniform(0.1, 0.3)
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start_offset = rng.uniform(0, clip.duration - random_duration)
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first_clip = clip.subclip(start_offset, start_offset+random_duration)
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second_clip = fx.time_mirror.time_mirror(fx.mirror_x.mirror_x(first_clip.copy())) #flip horizontal, then reverse video
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both_clips = [fx.speedx.speedx(first_clip, 1.5), fx.speedx.speedx(second_clip, 1.5)]
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return editor.concatenate_videoclips(both_clips*random.randint(*flip_rotation_amount))
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videoEffects = [
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lambda v: fx.speedx.speedx(v, rng.uniform(*random_speed_amount)), #speed up/slow down
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lambda v: fx.mirror_x.mirror_x(v), #mirror on the x axis
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lambda v: fx.time_mirror.time_mirror(v), #reverse the video
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lambda v: v.fx(fx.time_symmetrize.time_symmetrize).fx(fx.speedx.speedx, factor=rng.uniform(1.4, 2.3)), #forward + reverse with speed up
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lambda v: RepeatVideo(v), #repeat the video multiple times
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lambda v: ShuffleVideo(v), #shuffle up parts of the video for a glitch-like effect
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lambda v: ContinuousFlipVideo(v), #flip the video on the x and y axis multiple times
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lambda v: FlipRotationVideo(v),
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lambda v: fx.lum_contrast.lum_contrast(v, lum=0, contrast=rng.uniform(*contrast_amount)) #change contrast
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]
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videoObjects = []
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audioObjects = []
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videoAmount = input("Amount of videos: ")
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while not videoAmount.isdecimal():
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videoAmount = input("Amount of videos: ")
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videoAmount = int(videoAmount)
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shouldUseEffects = input("Apply video effects? (y/n): ")
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while not shouldUseEffects.lower() in ["y", "yes", "true", "n", "no", "false"]:
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shouldUseEffects = input("Apply video effects? (y/n): ")
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shouldUseEffects = True if shouldUseEffects.lower() in ["y", "yes", "true"] else False
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randomVideos = rng.sample(videoFiles, min(videoAmount, len(videoFiles)))
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#randomVideos = rng.choices(videoFiles, k=min(videoAmount, len(videoFiles)))
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if videoAmount > len(videoFiles): #if there is a higher chosen amount than total, re-use videos
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videoAmountToAdd = videoAmount - len(videoFiles)
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print(f'Chosen video amount is higher than available video amount - re-using {videoAmountToAdd} videos...')
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additionalVideos = rng.choices(videoFiles, k=videoAmountToAdd)
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randomVideos += additionalVideos
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print(f"Compiling {videoAmount} videos... ", end="\r")
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for index, video in enumerate(randomVideos):
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print(f"Compiling {videoAmount} videos... {ProgressBar(index, len(randomVideos), progress_bar_len=40)}", end="\r")
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newClip = editor.VideoFileClip(video).resize(height=480) #target_resolution=(512, 512)
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randomDuration = rng.uniform(*video_clip_times)
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if newClip.duration > randomDuration:
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startOffset = rng.uniform(0, newClip.duration - randomDuration)
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newClip = newClip.subclip(startOffset, startOffset+randomDuration)
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if rng.choice([True, True, False]) and shouldUseEffects:
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newClip = rng.choice(videoEffects)(newClip) #apply a random effect
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videoObjects.append(newClip)
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print(f"Compiling {videoAmount} videos... {ProgressBar(1, 1, progress_bar_len=40)}")
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print("Finished compiling videos.")
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finalVideo = editor.concatenate_videoclips(videoObjects, method="compose") # method="compose"
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audioAmount = int(videoAmount*audio_multiplier)
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randomSounds = rng.sample(audioFiles, min(audioAmount, len(audioFiles)))
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if audioAmount > len(audioFiles):
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audioAmountToAdd = audioAmount - len(audioFiles)
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print(f'Chosen audio amount is higher than available audio amount - re-using {audioAmountToAdd} audio sources...')
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additionalAudio = rng.choices(audioFiles, k=audioAmountToAdd)
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randomSounds += additionalAudio
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print(f"Compiling {audioAmount} sounds...", end="\r")
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copiedSoundAmount = 0
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for index, audio in enumerate(randomSounds):
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print(f"Compiling {audioAmount} sounds... {ProgressBar(index, len(randomSounds), progress_bar_len=40)}", end="\r")
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newClip = editor.AudioFileClip(audio)
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newClip = moviepy.audio.fx.volumex.volumex(newClip, 0.8) # modify volume
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if newClip.duration > 5: #for long clips
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randomDuration = rng.uniform(*audio_clip_times) # crop audio duration
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if newClip.duration > randomDuration: # if the audio is longer than the cropped duration, crop the audio at a random position
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startOffset = rng.choice([rng.uniform(0, newClip.duration - randomDuration), 0]) #either use a random offset, or start at beginning of audio clip
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newClip = newClip.subclip(startOffset, startOffset+randomDuration)
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newClip = newClip.set_start(rng.uniform(0, finalVideo.duration-newClip.duration)) # move audio around video length
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audioObjects.append(newClip)
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else:
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# Place to position the audio clip - could be anywhere from the final video's start all the way to its full duration
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clipPosition = rng.uniform(0, finalVideo.duration-newClip.duration)
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newClip = newClip.set_start(clipPosition) # move audio around video length
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audioObjects.append(newClip)
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# Add duplicates of this audio clip
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for i in range(rng.randint(1, 5)):
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copiedSoundAmount += 1
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# Max 0 and clip position - 2 so it doesn't go into negative clip position (if near beginning of video)
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minimumRange = max(0, clipPosition - 2)
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# Minimum between final video duration and clip position + 2 so it doesn't go over video length (if near end of video)
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maximumRange = min(finalVideo.duration, clipPosition + 2) - newClip.duration
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copiedClip = newClip.set_start(rng.uniform(minimumRange, maximumRange)) # move audio around video length
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audioObjects.append(copiedClip)
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print(f"Compiling {audioAmount} sounds... {ProgressBar(1, 1, progress_bar_len=40)}")
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print(f"Finished compiling audio. Added {copiedSoundAmount} duplicate sounds, total {audioAmount+copiedSoundAmount}.")
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# The video's filename
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finalVideoFilename = f'output/result_seed-{seed}_{videoAmount}{"_effects" if shouldUseEffects else ""}.mp4'
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# Create output directory if it doesn't exist
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if not path.exists("output"): mkdir("output")
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finalVideo.audio = editor.CompositeAudioClip([finalVideo.audio] + audioObjects)
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finalVideo.write_videofile(finalVideoFilename, fps=30, audio_bitrate="96k")
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# Close all file streams
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for video in videoObjects:
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video.close()
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for audio in audioObjects:
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audio.close()
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