using Terraria; using Terraria.ID; using Terraria.ModLoader; namespace LifeSourcesLight { public class LightOverrideHeartCrystal : GlobalTile { // Modify overall light brightness private static readonly float LifeCrystalBrightCoefficient = 0.7f; public override void ModifyLight(int i, int j, int type, ref float r, ref float g, ref float b) { if (type == TileID.Heart) { r = (255f / 255f) * LifeCrystalBrightCoefficient; g = (38f / 255f) * LifeCrystalBrightCoefficient; b = (106f / 255f) * LifeCrystalBrightCoefficient; } } } }