using Terraria; using Terraria.ID; using Terraria.ModLoader; namespace LifeSourcesLight { public class LightOverrideLifeFruit : GlobalTile { // Modify overall light brightness private static readonly float LifeFruitBrightCoefficient = 0.7f; public override void ModifyLight(int i, int j, int type, ref float r, ref float g, ref float b) { if (type == TileID.LifeFruit) { r = (170f / 255f) * LifeFruitBrightCoefficient; g = (221f / 255f) * LifeFruitBrightCoefficient; b = (43f / 255f) * LifeFruitBrightCoefficient; } } } }