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https://github.com/chev2/terraria-mods.git
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53 lines
1.7 KiB
C#
53 lines
1.7 KiB
C#
using System.Collections.Generic;
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using Terraria;
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using Terraria.ID;
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using Terraria.ModLoader;
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namespace ZenithRecipeTooltips
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{
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public class HookZenithIngredientTooltips : GlobalItem
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{
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private static readonly Dictionary<int, bool> RecipeItemIDs = new()
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{
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{ ItemID.CopperShortsword, true },
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{ ItemID.EnchantedSword, true },
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{ ItemID.BeeKeeper, true },
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{ ItemID.Starfury, true },
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{ ItemID.Seedler, true },
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{ ItemID.TheHorsemansBlade, true },
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{ ItemID.InfluxWaver, true },
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{ ItemID.StarWrath, true },
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{ ItemID.Meowmere, true },
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{ ItemID.TerraBlade, true }
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};
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private static readonly string TooltipPrefixColor = "E10643";
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private static bool IsMaterialTooltip(TooltipLine line)
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{
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return line.Name == "Material";
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}
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public override void ModifyTooltips(Item item, List<TooltipLine> tooltips)
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{
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if (RecipeItemIDs.ContainsKey(item.type))
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{
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TooltipLine tooltip = new(Mod, "RequiredForZenith", $"[c/{TooltipPrefixColor}:Required for Zenith]");
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int materialLineIndex = tooltips.FindIndex(IsMaterialTooltip);
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// If we found the index where the "Material" tooltip is
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if (materialLineIndex > 0)
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{
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tooltips.Insert(materialLineIndex + 1, tooltip);
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// If we didn't, just append it to the end
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} else
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{
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tooltips.Add(tooltip);
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}
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}
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base.ModifyTooltips(item, tooltips);
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}
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}
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}
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