fix jitter

This commit is contained in:
RandomityGuy 2024-06-13 23:33:15 +05:30
parent a7d26e373a
commit 016f4685e4
2 changed files with 2 additions and 2 deletions

View file

@ -1959,7 +1959,7 @@ class Marble extends GameObject {
function calculateNetSmooth() { function calculateNetSmooth() {
if (this.netCorrected) { if (this.netCorrected) {
this.netCorrected = false; this.netCorrected = false;
this.netSmoothOffset.load(this.lastRenderPos.sub(this.oldPos).sub(this.velocity.multiply(0.032))); this.netSmoothOffset.load(this.lastRenderPos.sub(this.oldPos));
// this.oldPos.load(this.posStore); // this.oldPos.load(this.posStore);
} }
} }

View file

@ -40,7 +40,7 @@ class MarbleGame {
static var canvas:Canvas; static var canvas:Canvas;
static var instance:MarbleGame; static var instance:MarbleGame;
static var currentVersion = "1.1.1"; static var currentVersion = "1.1.2";
var world:MarbleWorld; var world:MarbleWorld;
var previewWorld:PreviewWorld; var previewWorld:PreviewWorld;