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fix endgame
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1 changed files with 1 additions and 1 deletions
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@ -174,7 +174,7 @@ class EndGameGui extends GuiControl {
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var idx = scoreTimes.indexOf(timeState.gameplayClock);
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if (mission.type != "custom") {
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if (mission.difficultyIndex != -1) {
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if (Settings.progression[mission.difficultyIndex] == mission.index && qualified) {
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Settings.progression[mission.difficultyIndex]++;
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}
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