fix endgame

This commit is contained in:
RandomityGuy 2023-02-20 17:38:59 +05:30
parent 95fcefc2d9
commit 02f084a94a

View file

@ -174,7 +174,7 @@ class EndGameGui extends GuiControl {
var idx = scoreTimes.indexOf(timeState.gameplayClock);
if (mission.type != "custom") {
if (mission.difficultyIndex != -1) {
if (Settings.progression[mission.difficultyIndex] == mission.index && qualified) {
Settings.progression[mission.difficultyIndex]++;
}