version gui and fixes

This commit is contained in:
RandomityGuy 2023-07-03 22:53:46 +05:30
parent 6989d98b4d
commit 048ead6423
6 changed files with 125 additions and 58 deletions

View file

@ -14,6 +14,7 @@ import src.Util;
class GuiConsoleScrollCtrl extends GuiControl { class GuiConsoleScrollCtrl extends GuiControl {
public var scrollY:Float = 0; public var scrollY:Float = 0;
public var childrenHandleScroll:Bool = false; public var childrenHandleScroll:Bool = false;
public var scrollToBottom:Bool = true;
var maxScrollY:Float; var maxScrollY:Float;
@ -126,9 +127,13 @@ class GuiConsoleScrollCtrl extends GuiControl {
public function setScrollMax(max:Float) { public function setScrollMax(max:Float) {
var renderRect = this.getRenderRectangle(); var renderRect = this.getRenderRectangle();
var scrollExtentY = renderRect.extent.y - 34 * Settings.uiScale; if (scrollToBottom) {
var scrollBarYSize = (scrollExtentY * scrollExtentY / (maxScrollY * Settings.uiScale - 34 * Settings.uiScale)); var scrollExtentY = renderRect.extent.y - 34 * Settings.uiScale;
this.scrollY = scrollExtentY - scrollBarYSize * Settings.uiScale; var scrollBarYSize = (scrollExtentY * scrollExtentY / (maxScrollY * Settings.uiScale - 34 * Settings.uiScale));
this.scrollY = scrollExtentY - scrollBarYSize * Settings.uiScale;
} else {
this.scrollY = 0;
}
this.maxScrollY = max; this.maxScrollY = max;
this.dirty = true; this.dirty = true;
this.updateScrollVisual(); this.updateScrollVisual();

View file

@ -114,7 +114,7 @@ class MainMenuGui extends GuiImage {
cast(this.parent, Canvas).setContent(new OptionsListGui()); cast(this.parent, Canvas).setContent(new OptionsListGui());
}); });
btnList.addButton(2, "Changelog", (sender) -> { btnList.addButton(2, "Changelog", (sender) -> {
MarbleGame.canvas.pushDialog(new VersionGui()); MarbleGame.canvas.setContent(new VersionGui());
}); });
btnList.addButton(4, "Return to Arcade", (sender) -> { btnList.addButton(4, "Return to Arcade", (sender) -> {
#if hl #if hl

View file

@ -84,6 +84,7 @@ class ReplayCenterGui extends GuiImage {
.toTile()); .toTile());
scrollCtrl.position = new Vector(25, 22); scrollCtrl.position = new Vector(25, 22);
scrollCtrl.extent = new Vector(550, 280); scrollCtrl.extent = new Vector(550, 280);
scrollCtrl.scrollToBottom = false;
achievementsWnd.addChild(scrollCtrl); achievementsWnd.addChild(scrollCtrl);
var replayListCtrl = new GuiTextListCtrl(arial14, replayList.map(x -> x.name)); var replayListCtrl = new GuiTextListCtrl(arial14, replayList.map(x -> x.name));

View file

@ -8,85 +8,142 @@ import src.ResourceLoader;
import src.Settings; import src.Settings;
class VersionGui extends GuiImage { class VersionGui extends GuiImage {
var innerCtrl:GuiControl;
public function new() { public function new() {
var img = ResourceLoader.getImage("data/ui/motd/messagewindow.png"); var res = ResourceLoader.getImage("data/ui/xbox/BG_fadeOutSoftEdge.png").resource.toTile();
super(img.resource.toTile()); super(res);
this.horizSizing = Center; var domcasual32fontdata = ResourceLoader.getFileEntry("data/font/DomCasualD.fnt");
this.vertSizing = Center; var domcasual32b = new BitmapFont(domcasual32fontdata.entry);
this.position = new Vector(4, 12); @:privateAccess domcasual32b.loader = ResourceLoader.loader;
this.extent = new Vector(631, 455); var domcasual32 = domcasual32b.toSdfFont(cast 42 * Settings.uiScale, MultiChannel);
function loadButtonImages(path:String) { this.horizSizing = Width;
var normal = ResourceLoader.getResource('${path}_n.png', ResourceLoader.getImage, this.imageResources).toTile(); this.vertSizing = Height;
var hover = ResourceLoader.getResource('${path}_h.png', ResourceLoader.getImage, this.imageResources).toTile(); this.position = new Vector();
var pressed = ResourceLoader.getResource('${path}_d.png', ResourceLoader.getImage, this.imageResources).toTile(); this.extent = new Vector(640, 480);
return [normal, hover, pressed];
}
var dlButton = new GuiButton(loadButtonImages("data/ui/motd/ok")); var scene2d = MarbleGame.canvas.scene2d;
dlButton.position = new Vector(500, 370);
dlButton.extent = new Vector(88, 41);
dlButton.vertSizing = Top;
dlButton.pressedAction = (sender) -> {
MarbleGame.canvas.popDialog(this);
}
this.addChild(dlButton);
var scrollCtrl = new GuiScrollCtrl(ResourceLoader.getResource("data/ui/common/philscroll.png", ResourceLoader.getImage, this.imageResources).toTile()); var offsetX = (scene2d.width - 1280) / 2;
scrollCtrl.position = new Vector(31, 30); var offsetY = (scene2d.height - 720) / 2;
scrollCtrl.extent = new Vector(568, 317);
this.addChild(scrollCtrl);
var arial14fontdata = ResourceLoader.getFileEntry("data/font/arial.fnt"); var subX = 640 - (scene2d.width - offsetX) * 640 / scene2d.width;
var subY = 480 - (scene2d.height - offsetY) * 480 / scene2d.height;
innerCtrl = new GuiControl();
innerCtrl.position = new Vector(offsetX, offsetY);
innerCtrl.extent = new Vector(640 - subX, 480 - subY);
innerCtrl.horizSizing = Width;
innerCtrl.vertSizing = Height;
this.addChild(innerCtrl);
var coliseumfontdata = ResourceLoader.getFileEntry("data/font/ColiseumRR.fnt");
var coliseumb = new BitmapFont(coliseumfontdata.entry);
@:privateAccess coliseumb.loader = ResourceLoader.loader;
var coliseum = coliseumb.toSdfFont(cast 44 * Settings.uiScale, MultiChannel);
var rootTitle = new GuiText(coliseum);
rootTitle.position = new Vector(100, 30);
rootTitle.extent = new Vector(1120, 80);
rootTitle.text.textColor = 0xFFFFFF;
rootTitle.text.text = "CHANGELOG";
rootTitle.text.alpha = 0.5;
innerCtrl.addChild(rootTitle);
var wnd = new GuiImage(ResourceLoader.getResource("data/ui/xbox/helpWindow.png", ResourceLoader.getImage, this.imageResources).toTile());
wnd.position = new Vector(260, 107);
wnd.extent = new Vector(736, 460);
wnd.horizSizing = Right;
wnd.vertSizing = Bottom;
innerCtrl.addChild(wnd);
var arial14fontdata = ResourceLoader.getFileEntry("data/font/Arial Bold.fnt");
var arial14b = new BitmapFont(arial14fontdata.entry); var arial14b = new BitmapFont(arial14fontdata.entry);
@:privateAccess arial14b.loader = ResourceLoader.loader; @:privateAccess arial14b.loader = ResourceLoader.loader;
var arial14 = arial14b.toSdfFont(cast 14 * Settings.uiScale, MultiChannel); var arial14 = arial14b.toSdfFont(cast 21 * Settings.uiScale, h2d.Font.SDFChannel.MultiChannel);
var arial16 = arial14b.toSdfFont(cast 14 * Settings.uiScale, MultiChannel); var arial14big = arial14b.toSdfFont(cast 30 * Settings.uiScale, h2d.Font.SDFChannel.MultiChannel);
var arial14med = arial14b.toSdfFont(cast 26 * Settings.uiScale, h2d.Font.SDFChannel.MultiChannel);
var markerFelt32fontdata = ResourceLoader.getFileEntry("data/font/MarkerFelt.fnt"); var bottomBar = new GuiControl();
var markerFelt32b = new BitmapFont(markerFelt32fontdata.entry); bottomBar.position = new Vector(0, 590);
@:privateAccess markerFelt32b.loader = ResourceLoader.loader; bottomBar.extent = new Vector(640, 200);
var markerFelt32 = markerFelt32b.toSdfFont(cast 26 * Settings.uiScale, MultiChannel); bottomBar.horizSizing = Width;
var markerFelt24 = markerFelt32b.toSdfFont(cast 18 * Settings.uiScale, MultiChannel); bottomBar.vertSizing = Bottom;
var markerFelt18 = markerFelt32b.toSdfFont(cast 14 * Settings.uiScale, MultiChannel); innerCtrl.addChild(bottomBar);
var backButton = new GuiXboxButton("Ok", 160);
backButton.position = new Vector(960, 0);
backButton.vertSizing = Bottom;
backButton.horizSizing = Right;
backButton.gamepadAccelerator = ["OK"];
backButton.pressedAction = (e) -> MarbleGame.canvas.setContent(new MainMenuGui());
bottomBar.addChild(backButton);
var textCtrl = new GuiConsoleScrollCtrl(ResourceLoader.getResource("data/ui/common/osxscroll.png", ResourceLoader.getImage, this.imageResources)
.toTile());
textCtrl.position = new Vector(30, 33);
textCtrl.extent = new Vector(683, 403);
textCtrl.scrollToBottom = false;
wnd.addChild(textCtrl);
function mlFontLoader(text:String) { function mlFontLoader(text:String) {
switch (text) { switch (text) {
case "MarkerFelt32": case "ArialBig":
return markerFelt32; return arial14big;
case "MarkerFelt24": case "ArialMed":
return markerFelt24; return arial14med;
case "MarkerFelt18":
return markerFelt18;
case "Arial16":
return arial14;
default: default:
return null; return arial14;
} }
} }
var changelogContent = new GuiMLText(markerFelt18, mlFontLoader); var wndTxtBg = new GuiMLText(arial14, mlFontLoader);
changelogContent.position = new Vector(0, 0); wndTxtBg.position = new Vector(2, 7);
changelogContent.extent = new Vector(566, 317); wndTxtBg.extent = new Vector(683, 343);
changelogContent.text.textColor = 0; wndTxtBg.text.textColor = 0x101010;
changelogContent.scrollable = true; wndTxtBg.text.text = "Loading changelog, please wait.<br/>";
changelogContent.text.text = "Loading changelog, please wait.<br/>"; wndTxtBg.scrollable = true;
textCtrl.addChild(wndTxtBg);
var wndTxt = new GuiMLText(arial14, mlFontLoader);
wndTxt.position = new Vector(0, 5);
wndTxt.extent = new Vector(683, 343);
wndTxt.text.textColor = 0xEBEBEB;
wndTxt.text.text = "Loading changelog, please wait.<br/>";
wndTxt.scrollable = true;
textCtrl.addChild(wndTxt);
Http.get("https://raw.githubusercontent.com/RandomityGuy/MBHaxe/master/CHANGELOG.md", (res) -> { Http.get("https://raw.githubusercontent.com/RandomityGuy/MBHaxe/master/CHANGELOG.md", (res) -> {
var mdtext = res.toString(); var mdtext = res.toString();
var res = ""; var res = "";
changelogContent.text.text = ""; wndTxt.text.text = "";
wndTxtBg.text.text = "";
for (line in mdtext.split("\n")) { for (line in mdtext.split("\n")) {
if (StringTools.startsWith(line, "#")) { if (StringTools.startsWith(line, "#")) {
line = StringTools.replace(line, "#", ""); line = StringTools.replace(line, "#", "");
line = '<font face="MarkerFelt24">' + line + "</font>"; line = '<font face="ArialMed">' + line + "</font>";
} }
res += line + "<br/>"; res += line + "<br/>";
} }
changelogContent.text.text += res; wndTxt.text.text += res;
scrollCtrl.setScrollMax(changelogContent.text.textHeight); wndTxtBg.text.text += res;
textCtrl.setScrollMax(wndTxt.text.textHeight);
}, (e) -> { }, (e) -> {
changelogContent.text.text = "Failed to fetch changelog."; wndTxt.text.text = "Failed to fetch changelog.";
wndTxtBg.text.text = "Failed to fetch changelog.";
}); });
scrollCtrl.addChild(changelogContent); }
override function onResize(width:Int, height:Int) {
var offsetX = (width - 1280) / 2;
var offsetY = (height - 720) / 2;
var subX = 640 - (width - offsetX) * 640 / width;
var subY = 480 - (height - offsetY) * 480 / height;
innerCtrl.position = new Vector(offsetX, offsetY);
innerCtrl.extent = new Vector(640 - subX, 480 - subY);
super.onResize(width, height);
} }
} }

View file

@ -180,6 +180,7 @@ class MissionElementItem extends MissionElementBase {
var collideable:String; var collideable:String;
var isStatic:String; var isStatic:String;
var rotate:String; var rotate:String;
var permanent:String;
var showhelponpickup:String; var showhelponpickup:String;
var timebonus:Null<String>; var timebonus:Null<String>;
var timepenalty:Null<String>; var timepenalty:Null<String>;

View file

@ -1,5 +1,6 @@
package shapes; package shapes;
import mis.MisParser;
import dts.DtsFile; import dts.DtsFile;
import src.ResourceLoader; import src.ResourceLoader;
import mis.MissionElement.MissionElementItem; import mis.MissionElement.MissionElementItem;
@ -19,6 +20,8 @@ class AntiGravity extends PowerUp {
this.autoUse = true; this.autoUse = true;
this.useInstancing = true; this.useInstancing = true;
this.animateSubObjectOpacities = true; this.animateSubObjectOpacities = true;
if (MisParser.parseBoolean(element.permanent))
norespawn = true;
if (norespawn) if (norespawn)
this.cooldownDuration = Math.NEGATIVE_INFINITY; this.cooldownDuration = Math.NEGATIVE_INFINITY;
} }