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https://github.com/RandomityGuy/MBHaxe.git
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fix marble sounds and attempt fix gyro
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parent
967312cb4e
commit
059f8a2add
1 changed files with 9 additions and 6 deletions
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@ -1012,6 +1012,7 @@ class Marble extends GameObject {
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];
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];
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var snd = ResourceLoader.getResource(sndList[bounceSoundNum], ResourceLoader.getAudio, this.soundResources);
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var snd = ResourceLoader.getResource(sndList[bounceSoundNum], ResourceLoader.getAudio, this.soundResources);
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var gain = bounceMinGain;
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var gain = bounceMinGain;
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gain = Util.clamp(Math.pow(contactVel / 12, 1.5), 0, 1);
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gain = Util.clamp(Math.pow(contactVel / 12, 1.5), 0, 1);
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@ -1019,8 +1020,10 @@ class Marble extends GameObject {
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// gain = 1.0;
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// gain = 1.0;
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// else
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// else
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// gain = (contactVel - minVelocityBounceSoft) / (hardBounceSpeed - minVelocityBounceSoft) * (1.0 - gain) + gain;
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// gain = (contactVel - minVelocityBounceSoft) / (hardBounceSpeed - minVelocityBounceSoft) * (1.0 - gain) + gain;
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if (!this.controllable)
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snd.play(false, Settings.optionsSettings.soundVolume * gain);
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AudioManager.playSound(snd, this.getAbsPos().getPosition());
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else
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snd.play(false, Settings.optionsSettings.soundVolume * gain);
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}
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}
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}
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}
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@ -1699,7 +1702,7 @@ class Marble extends GameObject {
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if (this.megaMarbleUseTick > 0) {
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if (this.megaMarbleUseTick > 0) {
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if (Net.isHost) {
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if (Net.isHost) {
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if ((timeState.ticks - this.megaMarbleUseTick) < 312) {
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if ((timeState.ticks - this.megaMarbleUseTick) < 312 && this.megaMarbleUseTick > 0) {
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this._radius = 0.675;
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this._radius = 0.675;
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this.collider.radius = 0.675;
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this.collider.radius = 0.675;
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} else if ((timeState.ticks - this.megaMarbleUseTick) > 312) {
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} else if ((timeState.ticks - this.megaMarbleUseTick) > 312) {
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@ -1712,7 +1715,7 @@ class Marble extends GameObject {
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}
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}
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}
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}
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if (Net.isClient) {
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if (Net.isClient) {
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if (this.serverTicks - this.megaMarbleUseTick < 312) {
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if (this.serverTicks - this.megaMarbleUseTick < 312 && this.megaMarbleUseTick > 0) {
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this._radius = 0.675;
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this._radius = 0.675;
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this.collider.radius = 0.675;
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this.collider.radius = 0.675;
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} else {
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} else {
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@ -2296,7 +2299,7 @@ class Marble extends GameObject {
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public function enableHelicopter(timeState:TimeState) {
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public function enableHelicopter(timeState:TimeState) {
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if (this.level.isMultiplayer) {
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if (this.level.isMultiplayer) {
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this.helicopterUseTick = timeState.ticks;
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this.helicopterUseTick = Net.isHost ? timeState.ticks : serverTicks;
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if (!this.isNetUpdate)
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if (!this.isNetUpdate)
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this.netFlags |= MarbleNetFlags.DoHelicopter;
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this.netFlags |= MarbleNetFlags.DoHelicopter;
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} else
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} else
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@ -2333,7 +2336,7 @@ class Marble extends GameObject {
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public function enableMegaMarble(timeState:TimeState) {
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public function enableMegaMarble(timeState:TimeState) {
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if (this.level.isMultiplayer) {
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if (this.level.isMultiplayer) {
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this.megaMarbleUseTick = timeState.ticks;
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this.megaMarbleUseTick = Net.isHost ? timeState.ticks : serverTicks;
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if (!this.isNetUpdate)
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if (!this.isNetUpdate)
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this.netFlags |= MarbleNetFlags.DoMega;
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this.netFlags |= MarbleNetFlags.DoMega;
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} else
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} else
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