diff --git a/marblegame.hl b/marblegame.hl
index 243b78d3..5e723a9f 100644
Binary files a/marblegame.hl and b/marblegame.hl differ
diff --git a/src/gui/EndGameGui.hx b/src/gui/EndGameGui.hx
index 628d7680..1d70bc17 100644
--- a/src/gui/EndGameGui.hx
+++ b/src/gui/EndGameGui.hx
@@ -127,9 +127,12 @@ class EndGameGui extends GuiControl {
var rightColumn = new GuiMLText(domcasual32, mlFontLoader);
rightColumn.text.textColor = 0x000000;
- rightColumn.text.text = '${Util.formatTime(mission.qualifyTime == Math.POSITIVE_INFINITY ? 5999.999 : mission.qualifyTime)}
${Util.formatTime(mission.goldTime)}
${Util.formatTime(elapsedTime)}
${Util.formatTime(bonusTime)}
';
+ rightColumn.text.text = '${Util.formatTime(mission.qualifyTime == Math.POSITIVE_INFINITY ? 5999.999 : mission.qualifyTime)}
${Util.formatTime(mission.goldTime)}
${Util.formatTime(elapsedTime)}
${Util.formatTime(bonusTime)}
';
for (i in 0...3) {
- rightColumn.text.text += '${Util.formatTime(scoreData[i].time)}
';
+ if (scoreData[i].time < mission.goldTime)
+ rightColumn.text.text += '${Util.formatTime(scoreData[i].time)}
';
+ else
+ rightColumn.text.text += '${Util.formatTime(scoreData[i].time)}
';
}
rightColumn.text.filter = new DropShadow(1.414, 0.785, 0xffffff, 1, 0, 0.4, 1, true);
rightColumn.position = new Vector(274, 103);
@@ -165,9 +168,12 @@ class EndGameGui extends GuiControl {
leftColumn.text.text += '${i + 1}. ${scoreData[i].name}
';
}
- rightColumn.text.text = '${Util.formatTime(mission.qualifyTime == Math.POSITIVE_INFINITY ? 5999.999 : mission.qualifyTime)}
${Util.formatTime(mission.goldTime)}
${Util.formatTime(elapsedTime)}
${Util.formatTime(bonusTime)}
';
+ rightColumn.text.text = '${Util.formatTime(mission.qualifyTime == Math.POSITIVE_INFINITY ? 5999.999 : mission.qualifyTime)}
${Util.formatTime(mission.goldTime)}
${Util.formatTime(elapsedTime)}
${Util.formatTime(bonusTime)}
';
for (i in 0...3) {
- rightColumn.text.text += '${Util.formatTime(scoreData[i].time)}
';
+ if (scoreData[i].time < mission.goldTime)
+ rightColumn.text.text += '${Util.formatTime(scoreData[i].time)}
';
+ else
+ rightColumn.text.text += '${Util.formatTime(scoreData[i].time)}
';
}
Settings.saveScore(mission.path, myScore);