fix marble collider transform things

This commit is contained in:
RandomityGuy 2022-12-17 14:07:14 +05:30
parent 217b83ac94
commit 0c50e7f037

View file

@ -468,7 +468,9 @@ class MarbleWorld extends Scheduler {
var startquat = this.getStartPositionAndOrientation();
this.marble.setPosition(startquat.position.x, startquat.position.y, startquat.position.z + 3);
this.marble.collider.transform.setPosition(startquat.position);
var oldtransform = this.marble.collider.transform.clone();
oldtransform.setPosition(startquat.position);
this.marble.collider.setTransform(oldtransform);
this.marble.reset();
var euler = startquat.quat.toEuler();