align this better

This commit is contained in:
RandomityGuy 2025-02-14 21:41:57 +05:30
parent 47b10edbab
commit 10008f98c3

View file

@ -566,17 +566,17 @@ class PlayGui {
var fpsMeterCtrl = new GuiImage(ResourceLoader.getResource("data/ui/game/transparency-fps.png", ResourceLoader.getImage, this.imageResources) var fpsMeterCtrl = new GuiImage(ResourceLoader.getResource("data/ui/game/transparency-fps.png", ResourceLoader.getImage, this.imageResources)
.toTile()); .toTile());
fpsMeterCtrl.position = new Vector(544, 448); fpsMeterCtrl.position = new Vector(534, 448);
fpsMeterCtrl.horizSizing = Left; fpsMeterCtrl.horizSizing = Left;
fpsMeterCtrl.vertSizing = Top; fpsMeterCtrl.vertSizing = Top;
fpsMeterCtrl.extent = new Vector(96, 32); fpsMeterCtrl.extent = new Vector(106, 32);
fpsMeter = new GuiText(bfont); fpsMeter = new GuiText(bfont);
fpsMeter.horizSizing = Width; fpsMeter.horizSizing = Width;
fpsMeter.vertSizing = Height; fpsMeter.vertSizing = Height;
fpsMeter.position = new Vector(10, 3); fpsMeter.position = new Vector(10, 3);
fpsMeter.text.textColor = 0; fpsMeter.text.textColor = 0;
fpsMeter.extent = new Vector(96, 32); fpsMeter.extent = new Vector(106, 32);
fpsMeterCtrl.addChild(fpsMeter); fpsMeterCtrl.addChild(fpsMeter);
playGuiCtrl.addChild(fpsMeterCtrl); playGuiCtrl.addChild(fpsMeterCtrl);