mirror of
https://github.com/RandomityGuy/MBHaxe.git
synced 2026-04-22 02:32:01 +00:00
impl progress import and export and fix minor things
This commit is contained in:
parent
22842e108a
commit
100bb6e27a
4 changed files with 108 additions and 25 deletions
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@ -109,7 +109,6 @@ class Main extends hxd.App {
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ResourceLoader.init(s2d, () -> {
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AudioManager.init();
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AudioManager.playShell();
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Marbleland.init();
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marbleGame = new MarbleGame(s2d, s3d);
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MarbleGame.canvas.setContent(new MainMenuGui());
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VersionGui.checkVersion();
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@ -32,7 +32,7 @@ class MainMenuGui extends GuiImage {
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versionText.vertSizing = Top;
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versionText.position = new Vector(289, 450);
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versionText.extent = new Vector(62, 18);
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versionText.text.text = "1.1.12";
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versionText.text.text = MarbleGame.currentVersion;
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versionText.text.textColor = 0;
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this.addChild(versionText);
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@ -1,5 +1,6 @@
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package gui;
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import haxe.DynamicAccess;
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import gui.GuiControl.MouseState;
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import src.AudioManager;
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import hxd.Key;
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@ -148,14 +149,14 @@ class OptionsDlg extends GuiImage {
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var vsyncLabel = new GuiText(domcasual32);
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vsyncLabel.position = new Vector(12, 120);
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vsyncLabel.extent = new Vector(146, 261);
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vsyncLabel.extent = new Vector(146, 271);
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vsyncLabel.text.textColor = 0x000000;
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vsyncLabel.text.text = "VSync:";
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vsyncLabel.justify = Right;
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graphicsPane.addChild(vsyncLabel);
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var vsyncButton = new GuiButton(loadButtonImages("data/ui/options/graf_chkbx"));
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vsyncButton.position = new Vector(170, 100);
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vsyncButton.position = new Vector(170, 110);
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vsyncButton.extent = new Vector(46, 54);
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vsyncButton.buttonType = Toggle;
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graphicsPane.addChild(vsyncButton);
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@ -164,7 +165,7 @@ class OptionsDlg extends GuiImage {
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}
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var fieldOfViewLabel = new GuiText(domcasual32);
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fieldOfViewLabel.position = new Vector(12, 170);
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fieldOfViewLabel.position = new Vector(12, 180);
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fieldOfViewLabel.extent = new Vector(146, 261);
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fieldOfViewLabel.text.textColor = 0x000000;
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fieldOfViewLabel.text.text = "Field of View:";
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@ -172,12 +173,12 @@ class OptionsDlg extends GuiImage {
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graphicsPane.addChild(fieldOfViewLabel);
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var fovSlide = new GuiImage(ResourceLoader.getResource("data/ui/options/slider.png", ResourceLoader.getImage, this.imageResources).toTile());
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fovSlide.position = new Vector(170, 163);
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fovSlide.position = new Vector(170, 173);
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fovSlide.extent = new Vector(254, 34);
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graphicsPane.addChild(fovSlide);
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var fovSlider = new GuiSlider(ResourceLoader.getResource("data/ui/options/aud_mus_knb.png", ResourceLoader.getImage, this.imageResources).toTile());
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fovSlider.position = new Vector(170, 163);
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fovSlider.position = new Vector(170, 173);
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fovSlider.extent = new Vector(250, 34);
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fovSlider.sliderValue = (Settings.optionsSettings.fovX - 60) / (140 - 60);
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fovSlider.pressedAction = (sender) -> {
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@ -872,26 +873,109 @@ Extensions: EAX 2.0, EAX 3.0, EAX Unified, and EAX-AC3";
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rewindTabBtn.pressedAction = (sender) -> setTab("Rewind");
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mainPane.addChild(rewindTabBtn);
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// Touch Controls buttons???
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if (Util.isTouchDevice()) {
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var touchControlsTxt = new GuiText(domcasual24);
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touchControlsTxt.text.text = "Touch Controls:";
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touchControlsTxt.text.color = new Vector(0, 0, 0);
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touchControlsTxt.position = new Vector(200, 465);
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touchControlsTxt.extent = new Vector(200, 40);
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// Import & Export
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var touchControlsEdit = new GuiButtonText(loadButtonImages("data/ui/options/cntr_cam_dwn"), domcasual24);
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touchControlsEdit.position = new Vector(300, 455);
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touchControlsEdit.txtCtrl.text.text = "Edit";
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touchControlsEdit.setExtent(new Vector(109, 39));
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touchControlsEdit.pressedAction = (sender) -> {
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MarbleGame.canvas.setContent(new TouchCtrlsEditGui());
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}
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var importPane = new GuiControl();
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importPane.position = new Vector(60, 15);
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importPane.extent = new Vector(520, 580);
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importPane.horizSizing = Center;
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importPane.vertSizing = Center;
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this.addChild(importPane);
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mainPane.addChild(touchControlsTxt);
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mainPane.addChild(touchControlsEdit);
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var importTxt = new GuiText(domcasual24);
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importTxt.text.text = "Progress:";
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importTxt.text.textColor = 0x000000;
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importTxt.position = new Vector(180, 505);
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importTxt.extent = new Vector(200, 40);
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importTxt.horizSizing = Relative;
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importTxt.vertSizing = Relative;
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var importBtn = new GuiButtonText(loadButtonImages("data/ui/options/cntr_cam_dwn"), domcasual24);
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importBtn.position = new Vector(280, 495);
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importBtn.txtCtrl.text.text = "Import";
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importBtn.setExtent(new Vector(109, 39));
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importBtn.pressedAction = (sender) -> {
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hxd.File.browse((sel) -> {
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sel.load((data) -> {
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try {
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// convert to string
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var jsonStr = data.toString();
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// parse JSON
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var json = haxe.Json.parse(jsonStr);
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var highScoreData:DynamicAccess<Array<Score>> = json.highScores;
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for (key => value in highScoreData) {
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Settings.highScores.set(key, value);
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}
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var easterEggData:DynamicAccess<Float> = json.easterEggs;
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if (easterEggData != null) {
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for (key => value in easterEggData) {
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Settings.easterEggs.set(key, value);
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}
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}
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MarbleGame.canvas.pushDialog(new MessageBoxOkDlg("Progress data imported successfully!"));
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Settings.save();
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} catch (e) {
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MarbleGame.canvas.pushDialog(new MessageBoxOkDlg("Failed to import progress data: " + e.message));
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}
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});
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}, {
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title: "Select a progress file to import",
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fileTypes: [
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{name: "JSON files", extensions: ["json"]},
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{name: "All files", extensions: ["*"]}
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],
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});
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}
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var exportBtn = new GuiButtonText(loadButtonImages("data/ui/options/cntr_cam_dwn"), domcasual24);
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exportBtn.position = new Vector(400, 495);
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exportBtn.txtCtrl.text.text = "Export";
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exportBtn.setExtent(new Vector(109, 39));
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exportBtn.pressedAction = (sender) -> {
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#if sys
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#if MACOS_BUNDLE
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// open the finder to that folder
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Sys.command('open "${Settings.settingsDir}"');
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#else
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// Just open the folder in the explorer.exe
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Sys.command('explorer.exe "${Settings.settingsDir}"');
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#end
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MarbleGame.canvas.pushDialog(new MessageBoxOkDlg("The settings.json file contains your progress data. You can copy it to another device or share it with others."));
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#end
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#if js
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// Serialize Settings to JSON
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var localStorage = js.Browser.getLocalStorage();
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if (localStorage != null) {
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var settingsData = localStorage.getItem("MBHaxeSettings");
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if (settingsData != null) {
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// Download this
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var replayBytes = settingsData;
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var blob = new js.html.Blob([haxe.io.Bytes.ofString(replayBytes).getData()], {
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type: 'application/octet-stream'
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});
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var url = js.html.URL.createObjectURL(blob);
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var fname = 'settings.json';
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var element = js.Browser.document.createElement('a');
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element.setAttribute('href', url);
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element.setAttribute('download', fname);
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element.style.display = 'none';
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js.Browser.document.body.appendChild(element);
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element.click();
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js.Browser.document.body.removeChild(element);
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js.html.URL.revokeObjectURL(url);
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}
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}
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#end
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}
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importPane.addChild(importTxt);
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importPane.addChild(importBtn);
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importPane.addChild(exportBtn);
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setTab = function(tab:String) {
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tabs.removeChild(audioTab);
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tabs.removeChild(controlsTab);
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@ -100,8 +100,8 @@ class PlayMissionGui extends GuiImage {
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tabCustom.position = new Vector(589, 91);
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tabCustom.extent = new Vector(52, 198);
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tabCustom.pressedAction = (sender) -> {
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#if (js || android || MACOS_BUNDLE)
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var mbo = new MessageBoxYesNoDlg("The custom level browser is not available in this game.\n Please play Marble Blast Platinum to get access to 5000+ cummunity made customs of both Marble Blast Gold and Marble Blast Platinum. Visit download link?",
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#if (js || android)
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var mbo = new MessageBoxYesNoDlg("The custom level browser is not available in this game.\n Please play Marble Blast Platinum to get access to 7000+ cummunity made customs of both Marble Blast Gold and Marble Blast Platinum. Visit download link?",
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() -> {
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#if sys
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hxd.System.openURL("https://github.com/RandomityGuy/MBHaxe");
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