Fix gamepad start not working in js

This commit is contained in:
Terry Hearst 2023-02-11 19:41:27 -05:00
parent 5eb8e39b82
commit 14b941f65c

View file

@ -183,18 +183,10 @@ class MarbleGame {
if (!paused) {
world.update(dt * Debug.timeScale);
}
if ((Key.isPressed(Key.ESCAPE) || Gamepad.isPressed(["start"]))
if (((Key.isPressed(Key.ESCAPE) #if js && paused #end) || Gamepad.isPressed(["start"]))
&& world.finishTime == null && world._ready) {
#if hl
paused = !paused;
handlePauseGame();
#end
#if js
if (paused) {
paused = false;
}
handlePauseGame();
#end
}
}
if (canvas != null) {