From 14d54320714cdb10a92fb85a5921bb63d2459574 Mon Sep 17 00:00:00 2001 From: RandomityGuy <31925790+RandomityGuy@users.noreply.github.com> Date: Sat, 1 Apr 2023 19:20:35 +0530 Subject: [PATCH] fix teleport + respawn crash --- src/Marble.hx | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/src/Marble.hx b/src/Marble.hx index 2f5db9ca..3cba808b 100644 --- a/src/Marble.hx +++ b/src/Marble.hx @@ -1956,9 +1956,8 @@ class Marble extends GameObject { this.cloak = false; this._firstTick = true; if (this.teleporting) { - var mesh:Mesh = cast this.children[0]; - mesh.material.mainPass.removeShader(mesh.material.mainPass.getShader(AlphaMult)); - mesh.material.blendMode = None; + var ourDts:DtsObject = cast this.children[0]; + ourDts.setOpacity(1); } this.teleporting = false; this.teleportDisableTime = null;