diff --git a/src/Marble.hx b/src/Marble.hx index 3c87508f..fcd2e8de 100644 --- a/src/Marble.hx +++ b/src/Marble.hx @@ -717,7 +717,7 @@ class Marble extends GameObject { var soFar = 0.0; for (k in 0...contacts.length) { var dist = this._radius - contacts[k].contactDistance; - var timeToSeparate = 0.016; + var timeToSeparate = 0.1; var vel = this.velocity.sub(contacts[k].velocity); var outVel = vel.add(dir.multiply(soFar)).dot(contacts[k].normal); if (dist > timeToSeparate * outVel) {