diff --git a/data/shaders/tex/DefaultDiffuse.png b/data/shaders/tex/DefaultDiffuse.png new file mode 100644 index 00000000..5a983c96 Binary files /dev/null and b/data/shaders/tex/DefaultDiffuse.png differ diff --git a/data/shaders/tex/DefaultNormal.png b/data/shaders/tex/DefaultNormal.png new file mode 100644 index 00000000..09f9af73 Binary files /dev/null and b/data/shaders/tex/DefaultNormal.png differ diff --git a/data/shaders/tex/DefaultSpec.png b/data/shaders/tex/DefaultSpec.png new file mode 100644 index 00000000..71237778 Binary files /dev/null and b/data/shaders/tex/DefaultSpec.png differ diff --git a/src/DifBuilder.hx b/src/DifBuilder.hx index 830a9980..d26bc05e 100644 --- a/src/DifBuilder.hx +++ b/src/DifBuilder.hx @@ -269,7 +269,9 @@ class DifBuilder { 'interiors_mbu/friction_high.png' => (onFinish) -> createPhongMaterial(onFinish, 'friction_high.png', 'friction_high.normal.png', 10, new Vector(0.3, 0.3, 0.35, 1)), 'interiors_mbu/friction_high_shadow.png' => (onFinish) -> createPhongMaterial(onFinish, 'friction_high_shadow.png', 'friction_high.normal.png', 10, - new Vector(0.15, 0.15, 0.16, 1.0)) + new Vector(0.15, 0.15, 0.16, 1.0)), + 'interiors_mbu/stripe_caution.png' => (onFinish) -> createPhongMaterial(onFinish, 'stripe_caution.png', 'DefaultNormal.png', 12, + new Vector(0.8, 0.8, 0.6, 1)), ]; public static function loadDif(path:String, itr:InteriorObject, onFinish:Void->Void, ?so:Int = -1) {