mirror of
https://github.com/RandomityGuy/MBHaxe.git
synced 2025-10-30 08:11:25 +00:00
work a bit on main menu
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parent
7ddb08ad22
commit
1d42244af8
7 changed files with 50 additions and 99 deletions
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data/ui/EngineSplash.png
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data/ui/EngineSplash.png
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data/ui/EngineSplashBG.jpg
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data/ui/EngineSplashBG.jpg
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data/ui/GG_Logo.png
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data/ui/GG_Logo.png
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data/ui/PoweredBy.png
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data/ui/PoweredBy.png
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data/ui/g.png
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data/ui/g.png
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After Width: | Height: | Size: 4.2 KiB |
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data/ui/logo.png
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data/ui/logo.png
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@ -13,15 +13,7 @@ import src.Marbleland;
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class MainMenuGui extends GuiImage {
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public function new() {
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function chooseBg() {
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var rand = Math.random();
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if (rand >= 0 && rand <= 0.244)
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return ResourceLoader.getImage('data/ui/backgrounds/gold/${cast (Math.floor(Util.lerp(1, 12, Math.random())), Int)}.jpg');
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if (rand > 0.244 && rand <= 0.816)
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return ResourceLoader.getImage('data/ui/backgrounds/platinum/${cast (Math.floor(Util.lerp(1, 28, Math.random())), Int)}.jpg');
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return ResourceLoader.getImage('data/ui/backgrounds/ultra/${cast (Math.floor(Util.lerp(1, 9, Math.random())), Int)}.jpg');
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}
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var img = chooseBg();
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var img = ResourceLoader.getImage('data/ui/EngineSplashBG.jpg');
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super(img.resource.toTile());
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var domcasual32fontdata = ResourceLoader.getFileEntry("data/font/DomCasualD.fnt");
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var domcasual32b = new BitmapFont(domcasual32fontdata.entry);
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@ -33,82 +25,43 @@ class MainMenuGui extends GuiImage {
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this.position = new Vector();
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this.extent = new Vector(640, 480);
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var mainMenuContent = new GuiControl();
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mainMenuContent.horizSizing = Center;
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mainMenuContent.vertSizing = Center;
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mainMenuContent.position = new Vector(-130, -110);
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mainMenuContent.extent = new Vector(900, 700);
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var scene2d = MarbleGame.canvas.scene2d;
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function loadButtonImages(path:String) {
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var normal = ResourceLoader.getResource('${path}_n.png', ResourceLoader.getImage, this.imageResources).toTile();
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var hover = ResourceLoader.getResource('${path}_h.png', ResourceLoader.getImage, this.imageResources).toTile();
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var pressed = ResourceLoader.getResource('${path}_d.png', ResourceLoader.getImage, this.imageResources).toTile();
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return [normal, hover, pressed];
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}
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var offsetX = (scene2d.width - 1280) / 2;
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var offsetY = (scene2d.height - 720) / 2;
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var siteButton = new GuiButton(loadButtonImages('data/ui/menu/site'));
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siteButton.horizSizing = Right;
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siteButton.vertSizing = Top;
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siteButton.position = new Vector(363, 664);
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siteButton.extent = new Vector(400, 30);
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siteButton.pressedAction = (sender) -> {
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#if sys
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hxd.System.openURL("https://marbleblast.com");
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#end
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#if js
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js.Browser.window.open("https://marbleblast.com");
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#end
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}
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mainMenuContent.addChild(siteButton);
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var subX = 640 - (scene2d.width - offsetX) * 640 / scene2d.width;
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var subY = 480 - (scene2d.height - offsetY) * 480 / scene2d.height;
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var motdButton = new GuiButton(loadButtonImages('data/ui/menu/changelog'));
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motdButton.horizSizing = Left;
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motdButton.vertSizing = Top;
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motdButton.position = new Vector(706, 536);
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motdButton.extent = new Vector(191, 141);
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motdButton.pressedAction = (sender) -> {
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MarbleGame.canvas.pushDialog(new VersionGui());
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}
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mainMenuContent.addChild(motdButton);
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var innerCtrl = new GuiControl();
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innerCtrl.position = new Vector(offsetX, offsetY);
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innerCtrl.extent = new Vector(640 - subX, 480 - subY);
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innerCtrl.horizSizing = Width;
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innerCtrl.vertSizing = Height;
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this.addChild(innerCtrl);
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var playButton = new GuiButton(loadButtonImages("data/ui/menu/play"));
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playButton.position = new Vector(-5, -2);
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playButton.extent = new Vector(247, 164);
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playButton.gamepadAccelerator = ["A"];
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playButton.pressedAction = (sender) -> {
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var logo = new GuiImage(ResourceLoader.getResource('data/ui/logo.png', ResourceLoader.getImage, this.imageResources).toTile());
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logo.position = new Vector(200, 50);
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logo.extent = new Vector(512, 400);
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innerCtrl.addChild(logo);
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var glogo = new GuiImage(ResourceLoader.getResource('data/ui/g.png', ResourceLoader.getImage, this.imageResources).toTile());
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glogo.position = new Vector(240, 536);
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glogo.extent = new Vector(128, 128);
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innerCtrl.addChild(glogo);
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var btnList = new GuiXboxList();
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btnList.position = new Vector(70 - offsetX, 95);
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btnList.horizSizing = Left;
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btnList.extent = new Vector(502, 500);
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innerCtrl.addChild(btnList);
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btnList.addButton(0, "Single Player Game", (sender) -> {
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cast(this.parent, Canvas).setContent(new PlayMissionGui());
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}
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mainMenuContent.addChild(playButton);
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var lbButton = new GuiImage(ResourceLoader.getResource('data/ui/menu/online_i.png', ResourceLoader.getImage, this.imageResources).toTile());
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lbButton.position = new Vector(-5, 128);
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lbButton.extent = new Vector(247, 164);
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mainMenuContent.addChild(lbButton);
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var optionsButton = new GuiButton(loadButtonImages("data/ui/menu/options"));
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optionsButton.position = new Vector(-5, 258);
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optionsButton.extent = new Vector(247, 164);
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optionsButton.pressedAction = (sender) -> {
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cast(this.parent, Canvas).setContent(new OptionsDlg());
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}
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mainMenuContent.addChild(optionsButton);
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var exitButton = new GuiButton(loadButtonImages("data/ui/menu/quit"));
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exitButton.position = new Vector(-5, 388);
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exitButton.extent = new Vector(247, 164);
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exitButton.pressedAction = (sender) -> {
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#if hl
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Sys.exit(0);
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#end
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};
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mainMenuContent.addChild(exitButton);
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var replButton = new GuiButton(loadButtonImages("data/ui/menu/replay"));
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replButton.horizSizing = Left;
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replButton.vertSizing = Top;
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replButton.position = new Vector(552, 536);
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replButton.extent = new Vector(191, 141);
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replButton.pressedAction = (sender) -> {
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});
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btnList.addButton(2, "Leaderboards", (e) -> {}, 20);
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btnList.addButton(2, "Achievements", (e) -> {});
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btnList.addButton(3, "Replays", (sender) -> {
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#if hl
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MarbleGame.canvas.setContent(new ReplayCenterGui());
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#end
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@ -150,27 +103,25 @@ class MainMenuGui extends GuiImage {
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],
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});
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#end
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};
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mainMenuContent.addChild(replButton);
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});
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btnList.addButton(3, "Help & Options", (sender) -> {
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cast(this.parent, Canvas).setContent(new OptionsDlg());
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});
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btnList.addButton(2, "Changelog", (sender) -> {
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MarbleGame.canvas.pushDialog(new VersionGui());
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});
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btnList.addButton(4, "Return to Arcade", (sender) -> {
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#if hl
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Sys.exit(0);
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#end
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});
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var helpButton = new GuiButton(loadButtonImages("data/ui/menu/help"));
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helpButton.horizSizing = Left;
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helpButton.vertSizing = Top;
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helpButton.position = new Vector(398, 536);
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helpButton.extent = new Vector(191, 141);
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helpButton.pressedAction = (sender) -> {
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MarbleGame.canvas.setContent(new HelpCreditsGui());
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function loadButtonImages(path:String) {
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var normal = ResourceLoader.getResource('${path}_n.png', ResourceLoader.getImage, this.imageResources).toTile();
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var hover = ResourceLoader.getResource('${path}_h.png', ResourceLoader.getImage, this.imageResources).toTile();
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var pressed = ResourceLoader.getResource('${path}_d.png', ResourceLoader.getImage, this.imageResources).toTile();
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return [normal, hover, pressed];
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}
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mainMenuContent.addChild(helpButton);
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this.addChild(mainMenuContent);
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var mbp = new GuiImage(ResourceLoader.getResource("data/ui/menu/mbp.png", ResourceLoader.getImage, this.imageResources).toTile());
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mbp.horizSizing = Left;
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mbp.vertSizing = Bottom;
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mbp.position = new Vector(476, 12);
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mbp.extent = new Vector(153, 150);
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this.addChild(mbp);
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var versionText = new GuiMLText(domcasual32, null);
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