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https://github.com/RandomityGuy/MBHaxe.git
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change fov mode
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parent
4bd6aaec43
commit
2121bf000c
3 changed files with 12 additions and 7 deletions
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@ -79,7 +79,7 @@ class CameraController extends Object {
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this.level = level;
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// level.scene.addEventListener(onEvent);
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// Sdl.setRelativeMouseMode(true);
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level.scene.camera.fovY = Settings.optionsSettings.fov;
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level.scene.camera.setFovX(Settings.optionsSettings.fovX, Settings.optionsSettings.screenWidth / Settings.optionsSettings.screenHeight);
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lockCursor();
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}
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@ -33,7 +33,7 @@ typedef OptionsSettings = {
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var musicVolume:Float;
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var soundVolume:Float;
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var vsync:Bool;
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var fov:Int;
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var fovX:Int;
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var frameRateVis:Bool;
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var oobInsults:Bool;
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var reflectiveMarble:Bool;
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@ -95,7 +95,7 @@ class Settings {
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shadows: false,
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musicVolume: 1,
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soundVolume: 0.7,
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fov: 60,
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fovX: 90,
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frameRateVis: true,
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oobInsults: true,
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reflectiveMarble: true,
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@ -300,8 +300,8 @@ class Settings {
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}
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}
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optionsSettings = json.options;
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if (optionsSettings.fov == 0 #if js || optionsSettings.fov == null #end)
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optionsSettings.fov = 60;
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if (optionsSettings.fovX == 0 #if js || optionsSettings.fovX == null #end)
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optionsSettings.fovX = 90;
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controlsSettings = json.controls;
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if (json.touch != null) {
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touchSettings = json.touch;
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@ -385,6 +385,11 @@ class Settings {
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MarbleGame.canvas.scene2d.scaleMode = Zoom(zoomRatio);
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if (MarbleGame.instance.world != null) {
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MarbleGame.instance.world.scene.camera.setFovX(Settings.optionsSettings.fovX,
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Settings.optionsSettings.screenWidth / Settings.optionsSettings.screenHeight);
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}
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MarbleGame.canvas.render(MarbleGame.canvas.scene2d);
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});
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}
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@ -288,8 +288,8 @@ class OptionsDlg extends GuiImage {
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Settings.optionsSettings.soundVolume = val;
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AudioManager.updateVolumes();
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}, true);
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makeSlider("Field of View:", (Settings.optionsSettings.fov - 60) / (140 - 60), 298, generalPanel, (val) -> {
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Settings.optionsSettings.fov = cast(60 + val * (140 - 60));
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makeSlider("Field of View:", (Settings.optionsSettings.fovX - 60) / (140 - 60), 298, generalPanel, (val) -> {
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Settings.optionsSettings.fovX = cast(60 + val * (140 - 60));
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});
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makeSlider("Mouse Speed:", (Settings.controlsSettings.cameraSensitivity - 0.2) / (3 - 0.2), 298, generalPanel, (val) -> {
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Settings.controlsSettings.cameraSensitivity = cast(0.2 + val * (3 - 0.2));
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