add changelog button

This commit is contained in:
RandomityGuy 2026-04-05 19:05:21 +01:00
parent dcc1d0401e
commit 2fcc6a2401
6 changed files with 42 additions and 31 deletions

Binary file not shown.

After

Width:  |  Height:  |  Size: 727 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 20 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 20 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 19 KiB

View file

@ -16,6 +16,11 @@ class MainMenuGui extends GuiImage {
@:privateAccess domcasual32b.loader = ResourceLoader.loader;
var domcasual32 = domcasual32b.toSdfFont(cast 26 * Settings.uiScale, MultiChannel);
var domcasual24fontdata = ResourceLoader.getFileEntry("data/font/DomCasualD.fnt");
var domcasual24b = new BitmapFont(domcasual24fontdata.entry);
@:privateAccess domcasual24b.loader = ResourceLoader.loader;
var domcasual24 = domcasual24b.toSdfFont(cast 20 * Settings.uiScale, MultiChannel);
this.horizSizing = Width;
this.vertSizing = Height;
this.position = new Vector();
@ -80,10 +85,23 @@ class MainMenuGui extends GuiImage {
};
homebase.addChild(exitButton);
var changelogButton = new GuiButtonText(loadButtonImages("data/ui/motd/motd_buttn_textless"), domcasual24);
changelogButton.txtCtrl.text.text = "Changelog";
changelogButton.txtCtrl.text.textColor = 0;
changelogButton.ratio = 0.35;
changelogButton.horizSizing = Left;
changelogButton.vertSizing = Top;
changelogButton.position = new Vector(530, 394);
changelogButton.setExtent(new Vector(106, 85));
changelogButton.pressedAction = (sender) -> {
MarbleGame.canvas.pushDialog(new VersionGui());
}
this.addChild(changelogButton);
var kofi = new GuiButton(loadButtonImages("data/ui/kofi1"));
kofi.horizSizing = Left;
kofi.vertSizing = Top;
kofi.position = new Vector(473, 424);
kofi.position = new Vector(473, 354);
kofi.extent = new Vector(143, 36);
kofi.pressedAction = (sender) -> {
#if sys
@ -98,7 +116,7 @@ class MainMenuGui extends GuiImage {
var github = new GuiButton(loadButtonImages("data/ui/github"));
github.horizSizing = Left;
github.vertSizing = Top;
github.position = new Vector(522, 380);
github.position = new Vector(522, 310);
github.extent = new Vector(94, 38);
github.pressedAction = (sender) -> {
#if sys

View file

@ -9,12 +9,17 @@ import src.Settings;
class VersionGui extends GuiImage {
public function new() {
var img = ResourceLoader.getImage("data/ui/motd/messagewindow.png");
var img = ResourceLoader.getImage("data/ui/help/help_gui.png");
super(img.resource.toTile());
this.horizSizing = Center;
this.vertSizing = Center;
this.position = new Vector(4, 12);
this.extent = new Vector(631, 455);
this.extent = new Vector(609, 460);
var helpWindow = new GuiImage(ResourceLoader.getResource("data/ui/help/help_window.png", ResourceLoader.getImage, this.imageResources).toTile());
helpWindow.position = new Vector(30, 31);
helpWindow.extent = new Vector(549, 338);
this.addChild(helpWindow);
function loadButtonImages(path:String) {
var normal = ResourceLoader.getResource('${path}_n.png', ResourceLoader.getImage, this.imageResources).toTile();
@ -23,19 +28,20 @@ class VersionGui extends GuiImage {
return [normal, hover, pressed];
}
var dlButton = new GuiButton(loadButtonImages("data/ui/motd/ok"));
dlButton.position = new Vector(500, 370);
dlButton.extent = new Vector(88, 41);
dlButton.vertSizing = Top;
dlButton.pressedAction = (sender) -> {
var homeButton = new GuiButton(loadButtonImages("data/ui/play/back"));
homeButton.position = new Vector(278, 378);
homeButton.extent = new Vector(79, 61);
homeButton.accelerator = hxd.Key.ESCAPE;
homeButton.gamepadAccelerator = ["B"];
homeButton.pressedAction = (sender) -> {
MarbleGame.canvas.popDialog(this);
}
this.addChild(dlButton);
this.addChild(homeButton);
var scrollCtrl = new GuiScrollCtrl(ResourceLoader.getResource("data/ui/common/philscroll.png", ResourceLoader.getImage, this.imageResources).toTile());
scrollCtrl.position = new Vector(31, 30);
scrollCtrl.extent = new Vector(568, 317);
this.addChild(scrollCtrl);
scrollCtrl.extent = new Vector(509, 298);
helpWindow.addChild(scrollCtrl);
var arial14fontdata = ResourceLoader.getFileEntry("data/font/arial.fnt");
var arial14b = new BitmapFont(arial14fontdata.entry);
@ -43,21 +49,8 @@ class VersionGui extends GuiImage {
var arial14 = arial14b.toSdfFont(cast 14 * Settings.uiScale, MultiChannel);
var arial16 = arial14b.toSdfFont(cast 14 * Settings.uiScale, MultiChannel);
var markerFelt32fontdata = ResourceLoader.getFileEntry("data/font/MarkerFelt.fnt");
var markerFelt32b = new BitmapFont(markerFelt32fontdata.entry);
@:privateAccess markerFelt32b.loader = ResourceLoader.loader;
var markerFelt32 = markerFelt32b.toSdfFont(cast 26 * Settings.uiScale, MultiChannel);
var markerFelt24 = markerFelt32b.toSdfFont(cast 18 * Settings.uiScale, MultiChannel);
var markerFelt18 = markerFelt32b.toSdfFont(cast 14 * Settings.uiScale, MultiChannel);
function mlFontLoader(text:String) {
switch (text) {
case "MarkerFelt32":
return markerFelt32;
case "MarkerFelt24":
return markerFelt24;
case "MarkerFelt18":
return markerFelt18;
case "Arial16":
return arial14;
default:
@ -65,20 +58,20 @@ class VersionGui extends GuiImage {
}
}
var changelogContent = new GuiMLText(markerFelt18, mlFontLoader);
var changelogContent = new GuiMLText(arial14, mlFontLoader);
changelogContent.position = new Vector(0, 0);
changelogContent.extent = new Vector(566, 317);
changelogContent.extent = new Vector(500, 298);
changelogContent.text.textColor = 0;
changelogContent.scrollable = true;
changelogContent.text.text = "Loading changelog, please wait.<br/>";
Http.get("https://raw.githubusercontent.com/RandomityGuy/MBHaxe/master/CHANGELOG.md", (res) -> {
Http.get("https://raw.githubusercontent.com/RandomityGuy/MBHaxe/mbg/CHANGELOG.md", (res) -> {
var mdtext = res.toString();
var res = "";
changelogContent.text.text = "";
for (line in mdtext.split("\n")) {
if (StringTools.startsWith(line, "#")) {
line = StringTools.replace(line, "#", "");
line = '<font face="MarkerFelt24">' + line + "</font>";
line = '<font face="Arial16">' + line + "</font>";
}
res += line + "<br/>";
}
@ -91,7 +84,7 @@ class VersionGui extends GuiImage {
}
public static function checkVersion() {
Http.get("https://raw.githubusercontent.com/RandomityGuy/MBHaxe/master/CHANGELOG.md", (res) -> {
Http.get("https://raw.githubusercontent.com/RandomityGuy/MBHaxe/mbg/CHANGELOG.md", (res) -> {
var mdtext = res.toString();
var firstline = mdtext.split("\n")[0];
firstline = StringTools.replace(firstline, "#", "");
@ -100,7 +93,7 @@ class VersionGui extends GuiImage {
// We need to update lol
var mbo = new MessageBoxOkDlg("New version available! Please update your game.", () -> {
#if sys
hxd.System.openURL("https://github.com/RandomityGuy/MBHaxe/blob/master/README.md");
hxd.System.openURL("https://github.com/RandomityGuy/MBHaxe/blob/mbg/README.md");
#end
});
MarbleGame.canvas.pushDialog(mbo);