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escape player names everywhere
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parent
60d1006f69
commit
352f2a5bc3
4 changed files with 14 additions and 12 deletions
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@ -195,7 +195,7 @@ class LeaderboardsGui extends GuiImage {
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for (score in scoreList) {
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for (score in scoreList) {
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var scoreText = '<offset value="10">${i}. </offset>
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var scoreText = '<offset value="10">${i}. </offset>
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<offset value="50">${score.name}</offset>
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<offset value="50">${StringTools.htmlEscape(score.name)}</offset>
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<offset value="375">${score.rewind > 0 ? "<img src='rewind'/>" : ""}</offset>
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<offset value="375">${score.rewind > 0 ? "<img src='rewind'/>" : ""}</offset>
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<offset value="400">${isHuntScore ? Std.string(1000 - score.score) : Util.formatTime(score.score)}</offset>
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<offset value="400">${isHuntScore ? Std.string(1000 - score.score) : Util.formatTime(score.score)}</offset>
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<offset value="500">${score.rating}</offset>
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<offset value="500">${score.rating}</offset>
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@ -203,7 +203,7 @@ class LeaderboardsGui extends GuiImage {
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if (levelSelectDifficulty == "customs") {
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if (levelSelectDifficulty == "customs") {
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scoreText = '<offset value="10">${i}. </offset>
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scoreText = '<offset value="10">${i}. </offset>
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<offset value="50">${score.name}</offset>
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<offset value="50">${StringTools.htmlEscape(score.name)}</offset>
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<offset value="475">${score.rewind > 0 ? "<img src='rewind'/>" : ""}</offset>
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<offset value="475">${score.rewind > 0 ? "<img src='rewind'/>" : ""}</offset>
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<offset value="500">${isHuntScore ? Std.string(1000 - score.score) : Util.formatTime(score.score)}</offset>
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<offset value="500">${isHuntScore ? Std.string(1000 - score.score) : Util.formatTime(score.score)}</offset>
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<offset value="625"><img src="${platformToString(score.platform)}"/></offset>';
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<offset value="625"><img src="${platformToString(score.platform)}"/></offset>';
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@ -232,7 +232,7 @@ class LeaderboardsGui extends GuiImage {
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for (score in scoreList) {
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for (score in scoreList) {
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var scoreText = '<offset value="10">${i}. </offset>
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var scoreText = '<offset value="10">${i}. </offset>
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<offset value="50">${score.name}</offset>
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<offset value="50">${StringTools.htmlEscape(score.name)}</offset>
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<offset value="575">${score.rating}</offset>';
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<offset value="575">${score.rating}</offset>';
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scoreTexts.push(scoreText);
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scoreTexts.push(scoreText);
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i++;
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i++;
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@ -97,7 +97,7 @@ class MPServerListGui extends GuiImage {
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function updateServerListDisplay() {
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function updateServerListDisplay() {
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serverDisplays = ourServerList.map(x -> return
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serverDisplays = ourServerList.map(x -> return
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'<img src="${platformToString[x.platform]}"></img><font color="#FFFFFF">${x.players}/${x.maxPlayers} ${x.name}</font>');
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'<img src="${platformToString[x.platform]}"></img><font color="#FFFFFF">${x.players}/${x.maxPlayers} ${StringTools.htmlEscape(x.name)}</font>');
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serverList.setTexts(serverDisplays);
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serverList.setTexts(serverDisplays);
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}
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}
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@ -212,7 +212,8 @@ class MultiplayerLevelSelectGui extends GuiImage {
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innerCtrl.addChild(chatWnd);
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innerCtrl.addChild(chatWnd);
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playerList = new GuiMLTextListCtrl(arial14, playerListArr.map(player -> {
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playerList = new GuiMLTextListCtrl(arial14, playerListArr.map(player -> {
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return '<img src="${player.state ? "ready" : "notready"}"></img><img src="${platformToString(player.platform)}"></img>${player.name}';
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return
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'<img src="${player.state ? "ready" : "notready"}"></img><img src="${platformToString(player.platform)}"></img>${StringTools.htmlEscape(player.name)}';
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}), imgLoader);
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}), imgLoader);
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playerList.selectedColor = 0xF29515;
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playerList.selectedColor = 0xF29515;
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playerList.selectedFillColor = 0xEBEBEB;
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playerList.selectedFillColor = 0xEBEBEB;
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@ -504,7 +505,8 @@ class MultiplayerLevelSelectGui extends GuiImage {
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if (!showingCustoms)
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if (!showingCustoms)
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playerList.setTexts(playerListArr.map(player -> {
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playerList.setTexts(playerListArr.map(player -> {
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return '<img src="${player.state ? "ready" : "notready"}"></img><img src="${platformToString(player.platform)}"></img>${player.name}';
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return
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'<img src="${player.state ? "ready" : "notready"}"></img><img src="${platformToString(player.platform)}"></img>${StringTools.htmlEscape(player.name)}';
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}));
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}));
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var pubCount = 1; // Self
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var pubCount = 1; // Self
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@ -728,9 +728,9 @@ class PlayGui {
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var plShadowScores = [];
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var plShadowScores = [];
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playerList.sort((a, b) -> a.score > b.score ? -1 : (a.score < b.score ? 1 : 0));
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playerList.sort((a, b) -> a.score > b.score ? -1 : (a.score < b.score ? 1 : 0));
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for (item in playerList) {
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for (item in playerList) {
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pl.push('<font color="#EBEBEB"><img src="${item.us ? "us" : "them"}"></img>${Util.rightPad(item.name, 25, 3)}</font>');
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pl.push('<font color="#EBEBEB"><img src="${item.us ? "us" : "them"}"></img>${Util.rightPad(StringTools.htmlEscape(item.name), 25, 3)}</font>');
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plScores.push('<font color="#EBEBEB">${item.score}</font>');
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plScores.push('<font color="#EBEBEB">${item.score}</font>');
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plShadow.push('<font color="#000000"><img src="them"></img>${Util.rightPad(item.name, 25, 3)}</font>');
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plShadow.push('<font color="#000000"><img src="them"></img>${Util.rightPad(StringTools.htmlEscape(item.name), 25, 3)}</font>');
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plShadowScores.push('<font color="#000000">${item.score}</font>');
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plShadowScores.push('<font color="#000000">${item.score}</font>');
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}
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}
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playerListCtrl.setTexts(pl);
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playerListCtrl.setTexts(pl);
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@ -746,9 +746,9 @@ class PlayGui {
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if (p2 == null) {
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if (p2 == null) {
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var onePt = p1.score == 1;
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var onePt = p1.score == 1;
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if (onePt)
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if (onePt)
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MarbleGame.instance.world.displayAlert('${p1.name} won with 1 point!');
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MarbleGame.instance.world.displayAlert('${StringTools.htmlEscape(p1.name)} won with 1 point!');
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else
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else
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MarbleGame.instance.world.displayAlert('${p1.name} won with ${p1.score} points!');
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MarbleGame.instance.world.displayAlert('${StringTools.htmlEscape(p1.name)} won with ${p1.score} points!');
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} else {
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} else {
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var tie = p1.score == p2.score;
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var tie = p1.score == p2.score;
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if (tie) {
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if (tie) {
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@ -756,9 +756,9 @@ class PlayGui {
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} else {
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} else {
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var onePt = p1.score == 1;
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var onePt = p1.score == 1;
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if (onePt)
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if (onePt)
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MarbleGame.instance.world.displayAlert('${p1.name} won with 1 point!');
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MarbleGame.instance.world.displayAlert('${StringTools.htmlEscape(p1.name)} won with 1 point!');
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else
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else
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MarbleGame.instance.world.displayAlert('${p1.name} won with ${p1.score} points!');
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MarbleGame.instance.world.displayAlert('${StringTools.htmlEscape(p1.name)} won with ${p1.score} points!');
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if (p1.id == Net.clientId) { // This us
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if (p1.id == Net.clientId) { // This us
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AchievementsGui.queueMPAchievement(512);
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AchievementsGui.queueMPAchievement(512);
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