fix guis on android

This commit is contained in:
RandomityGuy 2024-05-02 22:07:31 +05:30
parent d3e8a92779
commit 3813319edd
5 changed files with 5 additions and 30 deletions

View file

@ -24,12 +24,7 @@ class CreateMatchGui extends GuiImage {
this.position = new Vector();
this.extent = new Vector(640, 480);
#if hl
var scene2d = hxd.Window.getInstance();
#end
#if js
var scene2d = MarbleGame.instance.scene2d;
#end
var scene2d = MarbleGame.canvas.scene2d;
var offsetX = (scene2d.width - 1280) / 2;
var offsetY = (scene2d.height - 720) / 2;

View file

@ -30,12 +30,7 @@ class MPServerListGui extends GuiImage {
this.position = new Vector();
this.extent = new Vector(640, 480);
#if hl
var scene2d = hxd.Window.getInstance();
#end
#if js
var scene2d = MarbleGame.instance.scene2d;
#end
var scene2d = MarbleGame.canvas.scene2d;
var offsetX = (scene2d.width - 1280) / 2;
var offsetY = (scene2d.height - 720) / 2;

View file

@ -25,12 +25,7 @@ class MultiplayerGui extends GuiImage {
this.position = new Vector();
this.extent = new Vector(640, 480);
#if hl
var scene2d = hxd.Window.getInstance();
#end
#if js
var scene2d = MarbleGame.instance.scene2d;
#end
var scene2d = MarbleGame.canvas.scene2d;
var offsetX = (scene2d.width - 1280) / 2;
var offsetY = (scene2d.height - 720) / 2;

View file

@ -108,12 +108,7 @@ class MultiplayerLevelSelectGui extends GuiImage {
this.vertSizing = Height;
this.position = new Vector();
this.extent = new Vector(640, 480);
#if hl
var scene2d = hxd.Window.getInstance();
#end
#if js
var scene2d = MarbleGame.instance.scene2d;
#end
var scene2d = MarbleGame.canvas.scene2d;
var offsetX = (scene2d.width - 1280) / 2;
var offsetY = (scene2d.height - 720) / 2;

View file

@ -60,12 +60,7 @@ class MultiplayerLoadingGui extends GuiImage {
loadText.text.text = initialStatus;
this.addChild(loadText);
#if hl
var scene2d = hxd.Window.getInstance();
#end
#if js
var scene2d = MarbleGame.instance.scene2d;
#end
var scene2d = MarbleGame.canvas.scene2d;
var offsetX = (scene2d.width - 1280) / 2;
var offsetY = (scene2d.height - 720) / 2;