some more bugfixes and speedups

This commit is contained in:
RandomityGuy 2022-11-12 19:46:54 +05:30
parent 310be0760d
commit 3cb5d47e5b
4 changed files with 3 additions and 6 deletions

View file

@ -36,9 +36,6 @@ class CameraController extends Object {
var marble:Marble;
var level:MarbleWorld;
var view:Matrix;
var projection:Matrix;
public var Position:Vector;
public var Direction:Vector;
public var Up:Vector;

View file

@ -98,7 +98,7 @@ class Mission {
if (StringTools.contains(rawElementPath, "$usermods")) {
rawElementPath = rawElementPath.split("@").slice(1).map(x -> {
var a = StringTools.trim(x);
a = a.substr(1, a.length - 2);
a = Util.unescape(a.substr(1, a.length - 2));
return a;
}).join('');
}

View file

@ -46,7 +46,7 @@ class MissionList {
beginnerMissions = parseDifficulty("beginner");
intermediateMissions = parseDifficulty("intermediate");
advancedMissions = parseDifficulty("advanced");
customMissions = parseDifficulty("custom");
customMissions = parseDifficulty("expert");
// parseCLAList();

View file

@ -61,7 +61,7 @@ class CollisionEntity implements IOctreeObject {
}
public function setTransform(transform:Matrix) {
if (this.transform == transform)
if (this.transform.equal(transform))
return;
this.transform.load(transform);
this.invTransform = transform.getInverse();