fix more memory leak

This commit is contained in:
RandomityGuy 2023-10-01 23:19:00 +05:30
parent f91e474126
commit 3dbee00b0b
6 changed files with 42 additions and 3 deletions

View file

@ -1545,6 +1545,8 @@ class DtsObject extends GameObject {
public override function dispose() {
super.dispose();
this.level = null;
boundingCollider = null;
colliders = null;
this.dtsResource.release();
}
}

View file

@ -449,8 +449,7 @@ class Marble extends GameObject {
if (isUltra) {
this.rollMegaSound = AudioManager.playSound(ResourceLoader.getResource("data/sound/mega_roll.wav", ResourceLoader.getAudio,
this.soundResources), this.getAbsPos().getPosition(),
true);
this.soundResources), this.getAbsPos().getPosition(), true);
this.rollMegaSound.volume = 0;
}
@ -2123,5 +2122,8 @@ class Marble extends GameObject {
if (this.helicopterSound != null)
this.helicopterSound.stop();
super.dispose();
removeChildren();
camera = null;
collider = null;
}
}

View file

@ -1843,8 +1843,9 @@ class MarbleWorld extends Scheduler {
if (sky != null)
sky.dispose();
sky = null;
instanceManager = null;
collisionWorld.dispose();
collisionWorld = null;
particleManager = null;
namedObjects = null;

View file

@ -71,6 +71,15 @@ class CollisionEntity implements IOctreeObject implements IBVHObject {
// this.bvh.build();
}
public function dispose() {
for (s in this.surfaces)
s.dispose();
go = null;
surfaces = null;
bvh = null;
octree = null;
}
public function setTransform(transform:Matrix) {
if (this.transform.equal(transform))
return;

View file

@ -151,4 +151,15 @@ class CollisionSurface implements IOctreeObject implements IBVHObject {
n: _transformedNormals[p1]
};
}
public function dispose() {
points = null;
normals = null;
indices = null;
_transformedPoints = null;
_transformedNormals = null;
edgeData = null;
edgeConcavities = null;
originalIndices = null;
}
}

View file

@ -131,4 +131,18 @@ class CollisionWorld {
this.dynamicOctree.update(entity);
}
}
public function dispose() {
for (e in entities) {
e.dispose();
}
for (e in dynamicEntities) {
e.dispose();
}
octree = null;
entities = null;
dynamicEntities = null;
dynamicOctree = null;
dynamicEntitySet = null;
}
}