mirror of
https://github.com/RandomityGuy/MBHaxe.git
synced 2025-10-30 08:11:25 +00:00
add deadzone for camera input
This commit is contained in:
parent
84257d1903
commit
416ef13f0d
1 changed files with 4 additions and 0 deletions
|
|
@ -79,6 +79,10 @@ class CameraInput {
|
||||||
if (jumpcam) {
|
if (jumpcam) {
|
||||||
scaleFactor /= Settings.touchSettings.buttonJoystickMultiplier;
|
scaleFactor /= Settings.touchSettings.buttonJoystickMultiplier;
|
||||||
}
|
}
|
||||||
|
if (Math.abs(delta.x) < 0.05)
|
||||||
|
delta.x = 0;
|
||||||
|
if (Math.abs(delta.y) < 0.05)
|
||||||
|
delta.y = 0;
|
||||||
MarbleGame.instance.world.marble.camera.orbit(applyNonlinearScale(delta.x / scaleFactor), applyNonlinearScale(delta.y / scaleFactor), true);
|
MarbleGame.instance.world.marble.camera.orbit(applyNonlinearScale(delta.x / scaleFactor), applyNonlinearScale(delta.y / scaleFactor), true);
|
||||||
prevMouse.x = e.relX;
|
prevMouse.x = e.relX;
|
||||||
prevMouse.y = e.relY;
|
prevMouse.y = e.relY;
|
||||||
|
|
|
||||||
Loading…
Add table
Reference in a new issue