fix camera inputs on pause

This commit is contained in:
RandomityGuy 2024-06-04 01:22:04 +05:30
parent 095e20acfd
commit 4326a6778e

View file

@ -216,6 +216,11 @@ class CameraController extends Object {
if (Settings.gamepadSettings.invertXAxis)
cameraYawDelta = -cameraYawDelta;
if (MarbleGame.instance.paused) {
cameraYawDelta = 0;
cameraPitchDelta = 0;
}
var deltaX = 0.75 * 5 * cameraYawDelta * dt * Settings.gamepadSettings.cameraSensitivity;
var deltaY = 0.75 * 5 * cameraPitchDelta * dt * Settings.gamepadSettings.cameraSensitivity;