fix finaly
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@ -2,10 +2,10 @@
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<!-- Replace com.example.heapsandroid.helloword with the identifier of your game below, e.g.
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com.gamemaker.game -->
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
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package="com.randomityguy.mbhaxe.mbp"
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package="com.randomityguy.mbhaxe.mbg"
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android:installLocation="auto"
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android:versionCode="6"
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android:versionName="1.7.2">
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android:versionCode="2"
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android:versionName="1.1.13">
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<!-- Tell the system this app requires OpenGL ES 3.0. -->
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<uses-feature android:glEsVersion="0x00030000" android:required="true" />
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Before Width: | Height: | Size: 7.6 KiB After Width: | Height: | Size: 8.8 KiB |
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Before Width: | Height: | Size: 2.4 KiB After Width: | Height: | Size: 2.2 KiB |
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Before Width: | Height: | Size: 11 KiB After Width: | Height: | Size: 12 KiB |
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Before Width: | Height: | Size: 11 KiB After Width: | Height: | Size: 10 KiB |
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Before Width: | Height: | Size: 4.7 KiB After Width: | Height: | Size: 7.8 KiB |
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Before Width: | Height: | Size: 4.1 KiB After Width: | Height: | Size: 4.6 KiB |
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Before Width: | Height: | Size: 1.3 KiB After Width: | Height: | Size: 1.2 KiB |
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Before Width: | Height: | Size: 5.3 KiB After Width: | Height: | Size: 6.2 KiB |
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Before Width: | Height: | Size: 5.3 KiB After Width: | Height: | Size: 5.1 KiB |
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Before Width: | Height: | Size: 3 KiB After Width: | Height: | Size: 4.2 KiB |
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Before Width: | Height: | Size: 12 KiB After Width: | Height: | Size: 13 KiB |
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Before Width: | Height: | Size: 3.5 KiB After Width: | Height: | Size: 3.5 KiB |
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Before Width: | Height: | Size: 18 KiB After Width: | Height: | Size: 18 KiB |
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Before Width: | Height: | Size: 18 KiB After Width: | Height: | Size: 16 KiB |
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Before Width: | Height: | Size: 7 KiB After Width: | Height: | Size: 12 KiB |
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Before Width: | Height: | Size: 22 KiB After Width: | Height: | Size: 26 KiB |
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Before Width: | Height: | Size: 8.3 KiB After Width: | Height: | Size: 7.6 KiB |
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Before Width: | Height: | Size: 36 KiB After Width: | Height: | Size: 37 KiB |
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Before Width: | Height: | Size: 36 KiB After Width: | Height: | Size: 31 KiB |
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Before Width: | Height: | Size: 11 KiB After Width: | Height: | Size: 22 KiB |
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Before Width: | Height: | Size: 35 KiB After Width: | Height: | Size: 39 KiB |
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Before Width: | Height: | Size: 11 KiB After Width: | Height: | Size: 13 KiB |
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Before Width: | Height: | Size: 58 KiB After Width: | Height: | Size: 58 KiB |
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Before Width: | Height: | Size: 58 KiB After Width: | Height: | Size: 50 KiB |
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Before Width: | Height: | Size: 17 KiB After Width: | Height: | Size: 32 KiB |
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@ -1,3 +1,3 @@
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<resources>
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<string name="app_name">Marble Blast Platinum</string>
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<string name="app_name">Marble Blast Gold</string>
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</resources>
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@ -16,6 +16,7 @@ import src.Settings;
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class OptionsDlg extends GuiImage {
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var musicSliderFunc:(dt:Float, mouseState:MouseState) -> Void;
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var importing = false;
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public function new() {
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var img = ResourceLoader.getImage("data/ui/background.jpg");
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@ -42,22 +43,37 @@ class OptionsDlg extends GuiImage {
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return [normal, hover, pressed];
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}
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var window = new GuiImage(ResourceLoader.getResource("data/ui/options/window.png", ResourceLoader.getImage, this.imageResources).toTile());
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window.horizSizing = Center;
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window.vertSizing = Center;
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window.position = new Vector(-72, -47);
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window.extent = new Vector(784, 573);
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this.addChild(window);
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var tabs = new GuiControl();
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tabs.horizSizing = Center;
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tabs.vertSizing = Center;
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tabs.position = new Vector(60, 15);
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tabs.extent = new Vector(520, 450);
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this.addChild(tabs);
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var generalBtn = new GuiButton(loadButtonImages('data/ui/options/general'));
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generalBtn.position = new Vector(102, 19);
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generalBtn.extent = new Vector(134, 65);
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window.addChild(generalBtn);
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var setTab:String->Void = null;
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var graphicsTab = new GuiImage(ResourceLoader.getResource("data/ui/options/graf_tab.png", ResourceLoader.getImage, this.imageResources).toTile());
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graphicsTab.position = new Vector(58, 44);
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graphicsTab.extent = new Vector(149, 86);
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var controlsTab = new GuiImage(ResourceLoader.getResource("data/ui/options/cntr_tab.png", ResourceLoader.getImage, this.imageResources).toTile());
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controlsTab.position = new Vector(315, 15);
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controlsTab.extent = new Vector(149, 65);
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var rewindTab = new GuiImage(ResourceLoader.getResource("data/ui/options/rwnd_tab.png", ResourceLoader.getImage, this.imageResources).toTile());
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rewindTab.position = new Vector(459, 76);
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rewindTab.extent = new Vector(59, 162);
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var audioTab = new GuiImage(ResourceLoader.getResource("data/ui/options/aud_tab.png", ResourceLoader.getImage, this.imageResources).toTile());
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audioTab.position = new Vector(204, 33);
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audioTab.extent = new Vector(114, 75);
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var boxFrame = new GuiImage(ResourceLoader.getResource("data/ui/options/options_base.png", ResourceLoader.getImage, this.imageResources).toTile());
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boxFrame.position = new Vector(25, 14);
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boxFrame.extent = new Vector(470, 422);
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boxFrame.horizSizing = Center;
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boxFrame.vertSizing = Center;
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tabs.addChild(audioTab);
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tabs.addChild(controlsTab);
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tabs.addChild(rewindTab);
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