improve version num

This commit is contained in:
RandomityGuy 2023-02-18 14:43:04 +05:30
parent 5d02d81af8
commit 49ab1ec8ec

View file

@ -1,5 +1,6 @@
package gui;
import h2d.filter.DropShadow;
import src.MarbleGame;
import gui.GuiControl.MouseState;
import hxd.res.BitmapFont;
@ -25,7 +26,7 @@ class MainMenuGui extends GuiImage {
var domcasual32fontdata = ResourceLoader.getFileEntry("data/font/DomCasualD.fnt");
var domcasual32b = new BitmapFont(domcasual32fontdata.entry);
@:privateAccess domcasual32b.loader = ResourceLoader.loader;
var domcasual32 = domcasual32b.toSdfFont(cast 26 * Settings.uiScale, MultiChannel);
var domcasual32 = domcasual32b.toSdfFont(cast 42 * Settings.uiScale, MultiChannel);
this.horizSizing = Width;
this.vertSizing = Height;
@ -174,9 +175,10 @@ class MainMenuGui extends GuiImage {
versionText.horizSizing = Left;
versionText.vertSizing = Bottom;
versionText.position = new Vector(502, 66);
versionText.position = new Vector(502, 61);
versionText.extent = new Vector(97, 72);
versionText.text.text = "<p align=\"center\">1.4.0</p>";
versionText.text.filter = new DropShadow(1.414, 0.785, 0x3333337F, 1, 0, 0.7, 1, true);
this.addChild(versionText);
}
}