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fix TSStatic frictions
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1 changed files with 1 additions and 1 deletions
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@ -543,7 +543,7 @@ class DtsObject extends GameObject {
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hs.transformKeys = [];
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var material = this.dts.matNames[primitive.matIndex & TSDrawPrimitive.MaterialMask];
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if (dtsMaterials.exists(material)) {
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if (dtsMaterials.exists(material) && !this.isTSStatic) {
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var data = dtsMaterials.get(material);
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hs.friction = data.friction;
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hs.force = data.force;
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