mirror of
https://github.com/RandomityGuy/MBHaxe.git
synced 2025-12-31 04:12:17 +00:00
accelerator keys
This commit is contained in:
parent
375d22650f
commit
57175a413c
7 changed files with 17 additions and 0 deletions
|
|
@ -44,6 +44,7 @@ class EndGameGui extends GuiControl {
|
|||
continueButton.vertSizing = Bottom;
|
||||
continueButton.position = new Vector(460, 307);
|
||||
continueButton.extent = new Vector(104, 54);
|
||||
continueButton.accelerator = hxd.Key.ENTER;
|
||||
continueButton.pressedAction = (e) -> continueFunc(continueButton);
|
||||
|
||||
var restartButton = new GuiButton(loadButtonImages("data/ui/endgame/replay"));
|
||||
|
|
|
|||
|
|
@ -40,6 +40,7 @@ class ExitGameDlg extends GuiControl {
|
|||
yesButton.extent = new Vector(86, 40);
|
||||
yesButton.vertSizing = Top;
|
||||
yesButton.horizSizing = Right;
|
||||
yesButton.accelerator = hxd.Key.ENTER;
|
||||
yesButton.pressedAction = (sender) -> yesFunc(yesButton);
|
||||
|
||||
var noButton = new GuiButton(loadButtonImages("data/ui/common/no"));
|
||||
|
|
@ -47,6 +48,7 @@ class ExitGameDlg extends GuiControl {
|
|||
noButton.extent = new Vector(86, 40);
|
||||
noButton.vertSizing = Top;
|
||||
noButton.horizSizing = Right;
|
||||
noButton.accelerator = hxd.Key.ESCAPE;
|
||||
noButton.pressedAction = (sender) -> noFunc(noButton);
|
||||
|
||||
var restartButton = new GuiButton(loadButtonImages("data/ui/common/restart"));
|
||||
|
|
|
|||
|
|
@ -27,6 +27,8 @@ class GuiButton extends GuiAnim {
|
|||
|
||||
public var buttonSounds:Bool = true;
|
||||
|
||||
public var accelerator:Int = 0;
|
||||
|
||||
public function new(anim:Array<Tile>) {
|
||||
super(anim);
|
||||
}
|
||||
|
|
@ -67,6 +69,11 @@ class GuiButton extends GuiAnim {
|
|||
}
|
||||
}
|
||||
}
|
||||
if (!disabled && accelerator != 0 && hxd.Key.isReleased(accelerator)) {
|
||||
if (this.pressedAction != null) {
|
||||
this.pressedAction(new GuiEvent(this));
|
||||
}
|
||||
}
|
||||
super.update(dt, mouseState);
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -47,6 +47,7 @@ class HelpCreditsGui extends GuiImage {
|
|||
var homeButton = new GuiButton(loadButtonImages("data/ui/manual/home"));
|
||||
homeButton.position = new Vector(274, 385);
|
||||
homeButton.extent = new Vector(94, 46);
|
||||
homeButton.accelerator = hxd.Key.ESCAPE;
|
||||
homeButton.pressedAction = (sender) -> {
|
||||
MarbleGame.canvas.setContent(new MainMenuGui());
|
||||
}
|
||||
|
|
|
|||
|
|
@ -46,6 +46,7 @@ class MessageBoxOkDlg extends GuiControl {
|
|||
okButton.position = new Vector(117, 85);
|
||||
okButton.extent = new Vector(88, 41);
|
||||
okButton.vertSizing = Top;
|
||||
okButton.accelerator = hxd.Key.ENTER;
|
||||
okButton.pressedAction = (sender) -> {
|
||||
MarbleGame.canvas.popDialog(this);
|
||||
}
|
||||
|
|
|
|||
|
|
@ -46,6 +46,7 @@ class MessageBoxYesNoDlg extends GuiControl {
|
|||
yesButton.position = new Vector(44, 94);
|
||||
yesButton.extent = new Vector(82, 35);
|
||||
yesButton.vertSizing = Top;
|
||||
yesButton.accelerator = hxd.Key.ENTER;
|
||||
yesButton.pressedAction = (sender) -> {
|
||||
MarbleGame.canvas.popDialog(this);
|
||||
yesFunc();
|
||||
|
|
@ -56,6 +57,7 @@ class MessageBoxYesNoDlg extends GuiControl {
|
|||
noButton.position = new Vector(151, 94);
|
||||
noButton.extent = new Vector(75, 35);
|
||||
noButton.vertSizing = Top;
|
||||
noButton.accelerator = hxd.Key.ESCAPE;
|
||||
noButton.pressedAction = (sender) -> {
|
||||
MarbleGame.canvas.popDialog(this);
|
||||
noFunc();
|
||||
|
|
|
|||
|
|
@ -173,6 +173,7 @@ class PlayMissionGui extends GuiImage {
|
|||
var pmMenuButton = new GuiButton(loadButtonImages("data/ui/play/menu"));
|
||||
pmMenuButton.position = new Vector(119, 325);
|
||||
pmMenuButton.extent = new Vector(92, 43);
|
||||
pmMenuButton.accelerator = hxd.Key.ESCAPE;
|
||||
pmMenuButton.pressedAction = (sender) -> {
|
||||
cast(this.parent, Canvas).setContent(new MainMenuGui());
|
||||
};
|
||||
|
|
@ -199,6 +200,7 @@ class PlayMissionGui extends GuiImage {
|
|||
var pmPrev = new GuiButton(loadButtonImages("data/ui/play/prev"));
|
||||
pmPrev.position = new Vector(436, 325);
|
||||
pmPrev.extent = new Vector(72, 43);
|
||||
pmPrev.accelerator = hxd.Key.LEFT;
|
||||
pmPrev.pressedAction = (sender) -> {
|
||||
setSelectedFunc(currentSelection - 1);
|
||||
}
|
||||
|
|
@ -220,6 +222,7 @@ class PlayMissionGui extends GuiImage {
|
|||
var pmNext = new GuiButton(loadButtonImages("data/ui/play/next"));
|
||||
pmNext.position = new Vector(604, 325);
|
||||
pmNext.extent = new Vector(72, 43);
|
||||
pmNext.accelerator = hxd.Key.RIGHT;
|
||||
pmNext.pressedAction = (sender) -> {
|
||||
setSelectedFunc(currentSelection + 1);
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue