UWP: Switch to select press for keyboard toggle

This commit is contained in:
= 2025-06-22 20:05:29 -04:00
parent fa3c718e5b
commit 5759bab08a

View file

@ -95,7 +95,7 @@ class GuiTextInput extends GuiControl {
// Calling focus on init causes issue with cursor pos and event tracking but works fine here
// This will break if there are ever multiple text inputs, but works nice for simple popup dialogs
if (Gamepad.isPressed(["dpadUp"]) || (Gamepad.getAxis('analogY') < -0.75)) {
if (Gamepad.isPressed(["back"])) {
this.text.focus();
}
}