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fix icons being tiny
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parent
bbcdf9512c
commit
605f3e0d48
4 changed files with 42 additions and 25 deletions
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@ -57,9 +57,13 @@ class AchievementsGui extends GuiImage {
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function imgLoader(path:String) {
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switch (path) {
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case "locked":
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return ResourceLoader.getResource("data/ui/xbox/DemoOutOfTimeIcon.png", ResourceLoader.getImage, this.imageResources).toTile();
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var t = ResourceLoader.getResource("data/ui/xbox/DemoOutOfTimeIcon.png", ResourceLoader.getImage, this.imageResources).toTile();
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t.scaleToSize(t.width * (Settings.uiScale), t.height * (Settings.uiScale));
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return t;
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case "unlocked":
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return ResourceLoader.getResource("data/ui/xbox/Ready.png", ResourceLoader.getImage, this.imageResources).toTile();
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var t = ResourceLoader.getResource("data/ui/xbox/Ready.png", ResourceLoader.getImage, this.imageResources).toTile();
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t.scaleToSize(t.width * (Settings.uiScale), t.height * (Settings.uiScale));
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return t;
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}
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return null;
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}
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@ -58,23 +58,27 @@ class MPServerListGui extends GuiImage {
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innerCtrl.addChild(serverWnd);
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function imgLoader(path:String) {
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switch (path) {
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var t = switch (path) {
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case "ready":
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return ResourceLoader.getResource("data/ui/xbox/Ready.png", ResourceLoader.getImage, this.imageResources).toTile();
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ResourceLoader.getResource("data/ui/xbox/Ready.png", ResourceLoader.getImage, this.imageResources).toTile();
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case "notready":
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return ResourceLoader.getResource("data/ui/xbox/NotReady.png", ResourceLoader.getImage, this.imageResources).toTile();
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ResourceLoader.getResource("data/ui/xbox/NotReady.png", ResourceLoader.getImage, this.imageResources).toTile();
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case "pc":
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return ResourceLoader.getResource("data/ui/xbox/platform_desktop_white.png", ResourceLoader.getImage, this.imageResources).toTile();
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ResourceLoader.getResource("data/ui/xbox/platform_desktop_white.png", ResourceLoader.getImage, this.imageResources).toTile();
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case "mac":
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return ResourceLoader.getResource("data/ui/xbox/platform_mac_white.png", ResourceLoader.getImage, this.imageResources).toTile();
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ResourceLoader.getResource("data/ui/xbox/platform_mac_white.png", ResourceLoader.getImage, this.imageResources).toTile();
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case "web":
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return ResourceLoader.getResource("data/ui/xbox/platform_web_white.png", ResourceLoader.getImage, this.imageResources).toTile();
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ResourceLoader.getResource("data/ui/xbox/platform_web_white.png", ResourceLoader.getImage, this.imageResources).toTile();
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case "android":
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return ResourceLoader.getResource("data/ui/xbox/platform_android_white.png", ResourceLoader.getImage, this.imageResources).toTile();
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ResourceLoader.getResource("data/ui/xbox/platform_android_white.png", ResourceLoader.getImage, this.imageResources).toTile();
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case "unknown":
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return ResourceLoader.getResource("data/ui/xbox/platform_unknown_white.png", ResourceLoader.getImage, this.imageResources).toTile();
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}
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return null;
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ResourceLoader.getResource("data/ui/xbox/platform_unknown_white.png", ResourceLoader.getImage, this.imageResources).toTile();
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case _:
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return null;
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};
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if (t != null)
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t.scaleToSize(t.width * (Settings.uiScale), t.height * (Settings.uiScale));
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return t;
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}
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var curSelection = -1;
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@ -177,23 +177,28 @@ class MultiplayerLevelSelectGui extends GuiImage {
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}
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function imgLoader(path:String) {
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switch (path) {
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var t = switch (path) {
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case "ready":
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return ResourceLoader.getResource("data/ui/xbox/Ready.png", ResourceLoader.getImage, this.imageResources).toTile();
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ResourceLoader.getResource("data/ui/xbox/Ready.png", ResourceLoader.getImage, this.imageResources).toTile();
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case "notready":
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return ResourceLoader.getResource("data/ui/xbox/NotReady.png", ResourceLoader.getImage, this.imageResources).toTile();
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ResourceLoader.getResource("data/ui/xbox/NotReady.png", ResourceLoader.getImage, this.imageResources).toTile();
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case "pc":
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return ResourceLoader.getResource("data/ui/xbox/platform_desktop.png", ResourceLoader.getImage, this.imageResources).toTile();
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ResourceLoader.getResource("data/ui/xbox/platform_desktop.png", ResourceLoader.getImage, this.imageResources).toTile();
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case "mac":
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return ResourceLoader.getResource("data/ui/xbox/platform_mac.png", ResourceLoader.getImage, this.imageResources).toTile();
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ResourceLoader.getResource("data/ui/xbox/platform_mac.png", ResourceLoader.getImage, this.imageResources).toTile();
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case "web":
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return ResourceLoader.getResource("data/ui/xbox/platform_web.png", ResourceLoader.getImage, this.imageResources).toTile();
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ResourceLoader.getResource("data/ui/xbox/platform_web.png", ResourceLoader.getImage, this.imageResources).toTile();
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case "android":
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return ResourceLoader.getResource("data/ui/xbox/platform_android.png", ResourceLoader.getImage, this.imageResources).toTile();
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ResourceLoader.getResource("data/ui/xbox/platform_android.png", ResourceLoader.getImage, this.imageResources).toTile();
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case "unknown":
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return ResourceLoader.getResource("data/ui/xbox/platform_unknown.png", ResourceLoader.getImage, this.imageResources).toTile();
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ResourceLoader.getResource("data/ui/xbox/platform_unknown.png", ResourceLoader.getImage, this.imageResources).toTile();
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case _:
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return null;
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}
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return null;
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if (t != null)
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t.scaleToSize(t.width * (Settings.uiScale), t.height * (Settings.uiScale));
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return t;
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}
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playerList = new GuiMLTextListCtrl(arial14, playerListArr.map(player -> {
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@ -698,13 +698,17 @@ class PlayGui {
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scoreBackdrop.addChild(scorePlusMinus);
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function imgLoader(path:String) {
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switch (path) {
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var t = switch (path) {
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case "us":
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return ResourceLoader.getResource("data/ui/xbox/GreenDot.png", ResourceLoader.getImage, this.imageResources).toTile();
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ResourceLoader.getResource("data/ui/xbox/GreenDot.png", ResourceLoader.getImage, this.imageResources).toTile();
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case "them":
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return ResourceLoader.getResource("data/ui/xbox/EmptyDot.png", ResourceLoader.getImage, this.imageResources).toTile();
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ResourceLoader.getResource("data/ui/xbox/EmptyDot.png", ResourceLoader.getImage, this.imageResources).toTile();
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default:
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return null;
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}
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return null;
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if (t != null)
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t.scaleToSize(t.width * (Settings.uiScale), t.height * (Settings.uiScale));
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return t;
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}
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// var playerList = [
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