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	UWP: Logo assets
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					 7 changed files with 19 additions and 2 deletions
				
			
		
							
								
								
									
										
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								uwp/Assets/LockScreenLogo.scale-200.png
									
										
									
									
									
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								uwp/Assets/Square150x150Logo.png
									
										
									
									
									
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								uwp/Assets/Square44x44Logo.scale-200.png
									
										
									
									
									
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								uwp/Assets/Square44x44Logo.targetsize-24_altform-unplated.png
									
										
									
									
									
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								uwp/Assets/StoreLogo.png
									
										
									
									
									
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			@ -25,7 +25,15 @@ set(HASHLINK_DIR CACHE PATH "")
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set(MBHAXE_DIR CACHE PATH "")
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add_executable(${PROJECT_NAME} WIN32
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    main.cpp
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	main.cpp
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)
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set(PkgAssets
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	Assets/LockScreenLogo.scale-200.png
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	Assets/Square44x44Logo.targetsize-24_altform-unplated.png
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	Assets/Square44x44Logo.scale-200.png
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	Assets/Square150x150Logo.scale-200.png
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	Assets/StoreLogo.png
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)
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set(BinDeps
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			@ -60,7 +68,7 @@ set(BinLibs
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	${HASHLINK_DIR}/uv.lib
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	${MBHAXE_DIR}/marblegame.lib
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)
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source_group("BinDep" FILES ${BinDeps})
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source_group("BinDeps" FILES ${BinDeps})
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set_source_files_properties(${BinDeps} PROPERTIES
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	VS_COPY_TO_OUT_DIR Always
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			@ -68,6 +76,14 @@ set_source_files_properties(${BinDeps} PROPERTIES
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	VS_DEPLOYMENT_LOCATION "."
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)
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source_group("PkgAssets" FILES ${PkgAssets})
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set_source_files_properties(${PkgAssets} PROPERTIES
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	#VS_COPY_TO_OUT_DIR Always
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	VS_DEPLOYMENT_CONTENT TRUE
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	VS_DEPLOYMENT_LOCATION "Assets"
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)
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# Setup data deployment
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file(GLOB_RECURSE DATA_FILES
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	RELATIVE ${CMAKE_SOURCE_DIR}/..
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			@ -93,6 +109,7 @@ target_sources(${PROJECT_NAME} PRIVATE
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	cacert.pem
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	Package.appxmanifest
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	${BinDeps}
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	${PkgAssets}
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)
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target_link_libraries(${PROJECT_NAME} PRIVATE ${BinLibs} SDL2 WindowsApp.lib OneCore.lib)
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