From 7fa5924fcadf5a041b9391a92cb9ffd304634de2 Mon Sep 17 00:00:00 2001
From: RandomityGuy <31925790+RandomityGuy@users.noreply.github.com>
Date: Mon, 3 Jul 2023 22:53:46 +0530
Subject: [PATCH] version gui and fixes
---
src/gui/GuiConsoleScrollCtrl.hx | 11 ++-
src/gui/MainMenuGui.hx | 2 +-
src/gui/ReplayCenterGui.hx | 1 +
src/gui/VersionGui.hx | 165 +++++++++++++++++++++-----------
src/mis/MissionElement.hx | 1 +
src/shapes/AntiGravity.hx | 3 +
6 files changed, 125 insertions(+), 58 deletions(-)
diff --git a/src/gui/GuiConsoleScrollCtrl.hx b/src/gui/GuiConsoleScrollCtrl.hx
index bed51da6..f16d1fbe 100644
--- a/src/gui/GuiConsoleScrollCtrl.hx
+++ b/src/gui/GuiConsoleScrollCtrl.hx
@@ -14,6 +14,7 @@ import src.Util;
class GuiConsoleScrollCtrl extends GuiControl {
public var scrollY:Float = 0;
public var childrenHandleScroll:Bool = false;
+ public var scrollToBottom:Bool = true;
var maxScrollY:Float;
@@ -125,9 +126,13 @@ class GuiConsoleScrollCtrl extends GuiControl {
public function setScrollMax(max:Float) {
var renderRect = this.getRenderRectangle();
- var scrollExtentY = renderRect.extent.y - 34 * Settings.uiScale;
- var scrollBarYSize = (scrollExtentY * scrollExtentY / (maxScrollY * Settings.uiScale - 34 * Settings.uiScale));
- this.scrollY = scrollExtentY - scrollBarYSize * Settings.uiScale;
+ if (scrollToBottom) {
+ var scrollExtentY = renderRect.extent.y - 34 * Settings.uiScale;
+ var scrollBarYSize = (scrollExtentY * scrollExtentY / (maxScrollY * Settings.uiScale - 34 * Settings.uiScale));
+ this.scrollY = scrollExtentY - scrollBarYSize * Settings.uiScale;
+ } else {
+ this.scrollY = 0;
+ }
this.maxScrollY = max;
this.dirty = true;
this.updateScrollVisual();
diff --git a/src/gui/MainMenuGui.hx b/src/gui/MainMenuGui.hx
index 41699595..21832cd9 100644
--- a/src/gui/MainMenuGui.hx
+++ b/src/gui/MainMenuGui.hx
@@ -114,7 +114,7 @@ class MainMenuGui extends GuiImage {
cast(this.parent, Canvas).setContent(new OptionsListGui());
});
btnList.addButton(2, "Changelog", (sender) -> {
- MarbleGame.canvas.pushDialog(new VersionGui());
+ MarbleGame.canvas.setContent(new VersionGui());
});
btnList.addButton(4, "Return to Arcade", (sender) -> {
#if hl
diff --git a/src/gui/ReplayCenterGui.hx b/src/gui/ReplayCenterGui.hx
index c95d0b6b..47f1cd72 100644
--- a/src/gui/ReplayCenterGui.hx
+++ b/src/gui/ReplayCenterGui.hx
@@ -103,6 +103,7 @@ class ReplayCenterGui extends GuiImage {
.toTile());
scrollCtrl.position = new Vector(25, 22);
scrollCtrl.extent = new Vector(550, 280);
+ scrollCtrl.scrollToBottom = false;
achievementsWnd.addChild(scrollCtrl);
var replayListCtrl = new GuiTextListCtrl(arial14, replayList.map(x -> x.name));
diff --git a/src/gui/VersionGui.hx b/src/gui/VersionGui.hx
index e2c7b9e4..fade0dff 100644
--- a/src/gui/VersionGui.hx
+++ b/src/gui/VersionGui.hx
@@ -8,85 +8,142 @@ import src.ResourceLoader;
import src.Settings;
class VersionGui extends GuiImage {
+ var innerCtrl:GuiControl;
+
public function new() {
- var img = ResourceLoader.getImage("data/ui/motd/messagewindow.png");
- super(img.resource.toTile());
- this.horizSizing = Center;
- this.vertSizing = Center;
- this.position = new Vector(4, 12);
- this.extent = new Vector(631, 455);
+ var res = ResourceLoader.getImage("data/ui/xbox/BG_fadeOutSoftEdge.png").resource.toTile();
+ super(res);
+ var domcasual32fontdata = ResourceLoader.getFileEntry("data/font/DomCasualD.fnt");
+ var domcasual32b = new BitmapFont(domcasual32fontdata.entry);
+ @:privateAccess domcasual32b.loader = ResourceLoader.loader;
+ var domcasual32 = domcasual32b.toSdfFont(cast 42 * Settings.uiScale, MultiChannel);
- function loadButtonImages(path:String) {
- var normal = ResourceLoader.getResource('${path}_n.png', ResourceLoader.getImage, this.imageResources).toTile();
- var hover = ResourceLoader.getResource('${path}_h.png', ResourceLoader.getImage, this.imageResources).toTile();
- var pressed = ResourceLoader.getResource('${path}_d.png', ResourceLoader.getImage, this.imageResources).toTile();
- return [normal, hover, pressed];
- }
+ this.horizSizing = Width;
+ this.vertSizing = Height;
+ this.position = new Vector();
+ this.extent = new Vector(640, 480);
- var dlButton = new GuiButton(loadButtonImages("data/ui/motd/ok"));
- dlButton.position = new Vector(500, 370);
- dlButton.extent = new Vector(88, 41);
- dlButton.vertSizing = Top;
- dlButton.pressedAction = (sender) -> {
- MarbleGame.canvas.popDialog(this);
- }
- this.addChild(dlButton);
+ var scene2d = MarbleGame.canvas.scene2d;
- var scrollCtrl = new GuiScrollCtrl(ResourceLoader.getResource("data/ui/common/philscroll.png", ResourceLoader.getImage, this.imageResources).toTile());
- scrollCtrl.position = new Vector(31, 30);
- scrollCtrl.extent = new Vector(568, 317);
- this.addChild(scrollCtrl);
+ var offsetX = (scene2d.width - 1280) / 2;
+ var offsetY = (scene2d.height - 720) / 2;
- var arial14fontdata = ResourceLoader.getFileEntry("data/font/arial.fnt");
+ var subX = 640 - (scene2d.width - offsetX) * 640 / scene2d.width;
+ var subY = 480 - (scene2d.height - offsetY) * 480 / scene2d.height;
+
+ innerCtrl = new GuiControl();
+ innerCtrl.position = new Vector(offsetX, offsetY);
+ innerCtrl.extent = new Vector(640 - subX, 480 - subY);
+ innerCtrl.horizSizing = Width;
+ innerCtrl.vertSizing = Height;
+ this.addChild(innerCtrl);
+
+ var coliseumfontdata = ResourceLoader.getFileEntry("data/font/ColiseumRR.fnt");
+ var coliseumb = new BitmapFont(coliseumfontdata.entry);
+ @:privateAccess coliseumb.loader = ResourceLoader.loader;
+ var coliseum = coliseumb.toSdfFont(cast 44 * Settings.uiScale, MultiChannel);
+
+ var rootTitle = new GuiText(coliseum);
+ rootTitle.position = new Vector(100, 30);
+ rootTitle.extent = new Vector(1120, 80);
+ rootTitle.text.textColor = 0xFFFFFF;
+ rootTitle.text.text = "CHANGELOG";
+ rootTitle.text.alpha = 0.5;
+ innerCtrl.addChild(rootTitle);
+
+ var wnd = new GuiImage(ResourceLoader.getResource("data/ui/xbox/helpWindow.png", ResourceLoader.getImage, this.imageResources).toTile());
+ wnd.position = new Vector(260, 107);
+ wnd.extent = new Vector(736, 460);
+ wnd.horizSizing = Right;
+ wnd.vertSizing = Bottom;
+ innerCtrl.addChild(wnd);
+
+ var arial14fontdata = ResourceLoader.getFileEntry("data/font/Arial Bold.fnt");
var arial14b = new BitmapFont(arial14fontdata.entry);
@:privateAccess arial14b.loader = ResourceLoader.loader;
- var arial14 = arial14b.toSdfFont(cast 14 * Settings.uiScale, MultiChannel);
- var arial16 = arial14b.toSdfFont(cast 14 * Settings.uiScale, MultiChannel);
+ var arial14 = arial14b.toSdfFont(cast 21 * Settings.uiScale, h2d.Font.SDFChannel.MultiChannel);
+ var arial14big = arial14b.toSdfFont(cast 30 * Settings.uiScale, h2d.Font.SDFChannel.MultiChannel);
+ var arial14med = arial14b.toSdfFont(cast 26 * Settings.uiScale, h2d.Font.SDFChannel.MultiChannel);
- var markerFelt32fontdata = ResourceLoader.getFileEntry("data/font/MarkerFelt.fnt");
- var markerFelt32b = new BitmapFont(markerFelt32fontdata.entry);
- @:privateAccess markerFelt32b.loader = ResourceLoader.loader;
- var markerFelt32 = markerFelt32b.toSdfFont(cast 26 * Settings.uiScale, MultiChannel);
- var markerFelt24 = markerFelt32b.toSdfFont(cast 18 * Settings.uiScale, MultiChannel);
- var markerFelt18 = markerFelt32b.toSdfFont(cast 14 * Settings.uiScale, MultiChannel);
+ var bottomBar = new GuiControl();
+ bottomBar.position = new Vector(0, 590);
+ bottomBar.extent = new Vector(640, 200);
+ bottomBar.horizSizing = Width;
+ bottomBar.vertSizing = Bottom;
+ innerCtrl.addChild(bottomBar);
+
+ var backButton = new GuiXboxButton("Ok", 160);
+ backButton.position = new Vector(960, 0);
+ backButton.vertSizing = Bottom;
+ backButton.horizSizing = Right;
+ backButton.gamepadAccelerator = ["OK"];
+ backButton.pressedAction = (e) -> MarbleGame.canvas.setContent(new MainMenuGui());
+ bottomBar.addChild(backButton);
+
+ var textCtrl = new GuiConsoleScrollCtrl(ResourceLoader.getResource("data/ui/common/osxscroll.png", ResourceLoader.getImage, this.imageResources)
+ .toTile());
+ textCtrl.position = new Vector(30, 33);
+ textCtrl.extent = new Vector(683, 403);
+ textCtrl.scrollToBottom = false;
+ wnd.addChild(textCtrl);
function mlFontLoader(text:String) {
switch (text) {
- case "MarkerFelt32":
- return markerFelt32;
- case "MarkerFelt24":
- return markerFelt24;
- case "MarkerFelt18":
- return markerFelt18;
- case "Arial16":
- return arial14;
+ case "ArialBig":
+ return arial14big;
+ case "ArialMed":
+ return arial14med;
default:
- return null;
+ return arial14;
}
}
- var changelogContent = new GuiMLText(markerFelt18, mlFontLoader);
- changelogContent.position = new Vector(0, 0);
- changelogContent.extent = new Vector(566, 317);
- changelogContent.text.textColor = 0;
- changelogContent.scrollable = true;
- changelogContent.text.text = "Loading changelog, please wait.
";
+ var wndTxtBg = new GuiMLText(arial14, mlFontLoader);
+ wndTxtBg.position = new Vector(2, 7);
+ wndTxtBg.extent = new Vector(683, 343);
+ wndTxtBg.text.textColor = 0x101010;
+ wndTxtBg.text.text = "Loading changelog, please wait.
";
+ wndTxtBg.scrollable = true;
+ textCtrl.addChild(wndTxtBg);
+
+ var wndTxt = new GuiMLText(arial14, mlFontLoader);
+ wndTxt.position = new Vector(0, 5);
+ wndTxt.extent = new Vector(683, 343);
+ wndTxt.text.textColor = 0xEBEBEB;
+ wndTxt.text.text = "Loading changelog, please wait.
";
+ wndTxt.scrollable = true;
+ textCtrl.addChild(wndTxt);
+
Http.get("https://raw.githubusercontent.com/RandomityGuy/MBHaxe/master/CHANGELOG.md", (res) -> {
var mdtext = res.toString();
var res = "";
- changelogContent.text.text = "";
+ wndTxt.text.text = "";
+ wndTxtBg.text.text = "";
for (line in mdtext.split("\n")) {
if (StringTools.startsWith(line, "#")) {
line = StringTools.replace(line, "#", "");
- line = '' + line + "";
+ line = '' + line + "";
}
res += line + "
";
}
- changelogContent.text.text += res;
- scrollCtrl.setScrollMax(changelogContent.text.textHeight);
+ wndTxt.text.text += res;
+ wndTxtBg.text.text += res;
+ textCtrl.setScrollMax(wndTxt.text.textHeight);
}, (e) -> {
- changelogContent.text.text = "Failed to fetch changelog.";
+ wndTxt.text.text = "Failed to fetch changelog.";
+ wndTxtBg.text.text = "Failed to fetch changelog.";
});
- scrollCtrl.addChild(changelogContent);
+ }
+
+ override function onResize(width:Int, height:Int) {
+ var offsetX = (width - 1280) / 2;
+ var offsetY = (height - 720) / 2;
+
+ var subX = 640 - (width - offsetX) * 640 / width;
+ var subY = 480 - (height - offsetY) * 480 / height;
+ innerCtrl.position = new Vector(offsetX, offsetY);
+ innerCtrl.extent = new Vector(640 - subX, 480 - subY);
+
+ super.onResize(width, height);
}
}
diff --git a/src/mis/MissionElement.hx b/src/mis/MissionElement.hx
index 6bc62d1c..0c2df388 100644
--- a/src/mis/MissionElement.hx
+++ b/src/mis/MissionElement.hx
@@ -180,6 +180,7 @@ class MissionElementItem extends MissionElementBase {
var collideable:String;
var isStatic:String;
var rotate:String;
+ var permanent:String;
var showhelponpickup:String;
var timebonus:Null;
var timepenalty:Null;
diff --git a/src/shapes/AntiGravity.hx b/src/shapes/AntiGravity.hx
index 647317d4..87e56a4e 100644
--- a/src/shapes/AntiGravity.hx
+++ b/src/shapes/AntiGravity.hx
@@ -1,5 +1,6 @@
package shapes;
+import mis.MisParser;
import dts.DtsFile;
import src.ResourceLoader;
import mis.MissionElement.MissionElementItem;
@@ -19,6 +20,8 @@ class AntiGravity extends PowerUp {
this.autoUse = true;
this.useInstancing = true;
this.animateSubObjectOpacities = true;
+ if (MisParser.parseBoolean(element.permanent))
+ norespawn = true;
if (norespawn)
this.cooldownDuration = Math.NEGATIVE_INFINITY;
}