diff --git a/src/Marble.hx b/src/Marble.hx index 49c428b9..771d4f05 100644 --- a/src/Marble.hx +++ b/src/Marble.hx @@ -1716,13 +1716,6 @@ class Marble extends GameObject { } } - if (this.controllable && this.prevPos != null) { - var tempTimeState = timeState.clone(); - tempState.currentAttemptTime = passedTime; - tempState.dt = timeStep; - this.level.callCollisionHandlers(cast this, tempTimeState, pos, newPos, rot, quat); - } - if (contacts.length != 0) contactTime += timeStep; @@ -1750,6 +1743,13 @@ class Marble extends GameObject { this.queuedContacts = []; newPos = this.collider.transform.getPosition(); + + if (this.controllable && this.prevPos != null) { + var tempTimeState = timeState.clone(); + tempTimeState.currentAttemptTime = passedTime; + this.level.callCollisionHandlers(cast this, tempTimeState, oldPos, newPos); + } + this.updateRollSound(timeState, contactTime / timeState.dt, this._slipAmount); } diff --git a/src/MarbleWorld.hx b/src/MarbleWorld.hx index 7719b540..c07a8059 100644 --- a/src/MarbleWorld.hx +++ b/src/MarbleWorld.hx @@ -1278,21 +1278,22 @@ class MarbleWorld extends Scheduler { this.gameMode.onGemPickup(gem); } - public function callCollisionHandlers(marble:Marble, timeState:TimeState, start:Vector, end:Vector, startQuat:Quat, endQuat:Quat) { + public function callCollisionHandlers(marble:Marble, timeState:TimeState, start:Vector, end:Vector) { var expansion = marble._radius + 0.2; var minP = new Vector(Math.min(start.x, end.x) - expansion, Math.min(start.y, end.y) - expansion, Math.min(start.z, end.z) - expansion); var maxP = new Vector(Math.max(start.x, end.x) + expansion, Math.max(start.y, end.y) + expansion, Math.max(start.z, end.z) + expansion); var box = Bounds.fromPoints(minP.toPoint(), maxP.toPoint()); - var marbleHitbox = new Bounds(); - marbleHitbox.addSpherePos(0, 0, 0, marble._radius); - marbleHitbox.transform(startQuat.toMatrix()); - marbleHitbox.transform(endQuat.toMatrix()); - marbleHitbox.offset(end.x, end.y, end.z); + // var marbleHitbox = new Bounds(); + // marbleHitbox.addSpherePos(0, 0, 0, marble._radius); + // marbleHitbox.transform(startQuat.toMatrix()); + // marbleHitbox.transform(endQuat.toMatrix()); + // marbleHitbox.offset(end.x, end.y, end.z); // spherebounds.addSpherePos(gjkCapsule.p2.x, gjkCapsule.p2.y, gjkCapsule.p2.z, gjkCapsule.radius); // var contacts = this.collisionWorld.radiusSearch(marble.getAbsPos().getPosition(), marble._radius); - var contacts = marble.contactEntities; + // var contacts = marble.contactEntities; + var contacts = this.collisionWorld.boundingSearch(box); var inside = []; for (contact in contacts) { @@ -1300,7 +1301,7 @@ class MarbleWorld extends Scheduler { if (contact.go is DtsObject) { var shape:DtsObject = cast contact.go; - if (contact.boundingBox.collide(marbleHitbox)) { + if (contact.boundingBox.collide(box)) { shape.onMarbleInside(timeState); if (!this.shapeOrTriggerInside.contains(contact.go)) { this.shapeOrTriggerInside.push(contact.go); @@ -1313,7 +1314,7 @@ class MarbleWorld extends Scheduler { var trigger:Trigger = cast contact.go; var triggeraabb = trigger.collider.boundingBox; - if (triggeraabb.collide(marbleHitbox)) { + if (triggeraabb.collide(box)) { trigger.onMarbleInside(timeState); if (!this.shapeOrTriggerInside.contains(contact.go)) { this.shapeOrTriggerInside.push(contact.go); @@ -1333,7 +1334,7 @@ class MarbleWorld extends Scheduler { } if (this.finishTime == null && this.endPad != null) { - if (marbleHitbox.collide(this.endPad.finishBounds)) { + if (box.collide(this.endPad.finishBounds)) { var padUp = this.endPad.getAbsPos().up(); padUp = padUp.multiply(10);