diff --git a/src/shaders/RefractMaterial.hx b/src/shaders/RefractMaterial.hx index 7d890ea2..9e41b131 100644 --- a/src/shaders/RefractMaterial.hx +++ b/src/shaders/RefractMaterial.hx @@ -70,7 +70,6 @@ class RefractMaterial extends hxsl.Shader { var specular = specularColor * pow(specValue, shininess); outCol += specular * diffuse.a; - outCol = refractColor; // Gamma correction using our regression model if (doGammaRamp) {