diff --git a/src/InstanceManager.hx b/src/InstanceManager.hx index a293bb36..c68669ad 100644 --- a/src/InstanceManager.hx +++ b/src/InstanceManager.hx @@ -18,6 +18,7 @@ import h3d.scene.Object; import h3d.scene.Mesh; import h3d.scene.MeshBatch; import src.MarbleGame; +import src.ProfilerUI; typedef MeshBatchInfo = { var instances:Array; @@ -78,7 +79,7 @@ class InstanceManager { subOpacity = instance.gameObject.getSubObjectOpacity(instance.emptyObj); if (subOpacity == 0) continue; // Do not draw - minfo.meshbatch.shadersChanged = true; + // minfo.meshbatch.shadersChanged = true; } dtsShader.currentOpacity = instance.gameObject.currentOpacity * subOpacity;