diff --git a/src/gui/PlayGui.hx b/src/gui/PlayGui.hx index 5a17d33b..3459fe53 100644 --- a/src/gui/PlayGui.hx +++ b/src/gui/PlayGui.hx @@ -119,6 +119,8 @@ class PlayGui { var chatHud:GuiMLText; var chatHudBg:GuiMLText; var chatHudInput:GuiTextInput; + var chatInputBg:GuiImage; + var chatInputBgText:GuiText; var chats:Array; var chatFocused:Bool = false; @@ -697,19 +699,38 @@ class PlayGui { this.chatHud.extent = new Vector(200, 250); this.chatHudCtrl.addChild(chatHud); + this.chatInputBg = new GuiImage(ResourceLoader.getResource('data/ui/xbox/fade_black.png', ResourceLoader.getImage, this.imageResources).toTile()); + this.chatInputBg.position = new Vector(0, 0); + this.chatInputBg.extent = new Vector(200, 20); + this.chatHudCtrl.addChild(chatInputBg); + + this.chatInputBgText = new GuiText(arial14); + this.chatInputBgText.position = new Vector(0, 0); + this.chatInputBgText.extent = new Vector(200, 20); + this.chatInputBg.addChild(chatInputBgText); + this.chatInputBgText.text.textColor = 0xF29515; + this.chatInputBgText.text.text = "Chat:"; + this.chatHudInput = new GuiTextInput(arial14); - this.chatHudInput.position = new Vector(0, 0); - this.chatHudInput.extent = new Vector(200, 20); + this.chatHudInput.position = new Vector(40, 0); + this.chatHudInput.extent = new Vector(160, 20); @:privateAccess this.chatHudInput.text.interactive.forceAnywherefocus = true; this.chatHudCtrl.addChild(chatHudInput); + this.chatInputBgText.text.visible = false; + this.chatInputBg.bmp.visible = false; + var sendText = ""; this.chatHudInput.text.onFocus = (e) -> { + this.chatInputBgText.text.visible = true; + this.chatInputBg.bmp.visible = true; chatFocused = true; } this.chatHudInput.text.onFocusLost = (e) -> { + this.chatInputBgText.text.visible = false; + this.chatInputBg.bmp.visible = false; sendText = ""; chatFocused = false; } @@ -724,10 +745,14 @@ class PlayGui { NetCommands.sendServerChatMessage(StringTools.htmlEscape(sendText)); } this.chatHudInput.text.text = ""; + this.chatInputBgText.text.visible = false; + this.chatInputBg.bmp.visible = false; chatFocused = false; } if (e.keyCode == Key.ESCAPE) { this.chatHudInput.text.text = ""; + this.chatInputBgText.text.visible = false; + this.chatInputBg.bmp.visible = false; chatFocused = false; @:privateAccess Key.keyPressed[Key.ESCAPE] = 0; // consume escape }